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Emulator Issues #13529 (New): SSX 3 has glitch on Opening movie.
**Game Name?** SSX 3 **Game ID?** (right click the game in the game list, Properties, Info tab) GXBJ13 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) 8b25854016fe7289cfa444543b2e9aa8 **What's the problem? Describe what went wrong.** It appear the graphic glitch on opening movie. **What steps will reproduce the problem?** Just start the game. This issue will happen Windows & Andr ... napdragon 8 Gen.2 / Adreno 740 is not happen the issue. [Happen] Windows: Ryzen 7 5800X / ... agon 8 Gen.2 / Adrenbo740 / RAM 12GB **Is the issue present in the latest development version? For future reference, please also write down the... 04/23/2024 04:53 AM
Emulator Issues #13528 (New): Dolphin twitch studio in game overlay not work
**What's the problem? Describe what went wrong.** Dolp ... ay not work **What steps will reproduce the problem?** run any games on dolphin and open twitch studio and choose the dolphin windows to be recorded **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 5.0-21451 **Is the issue present in the latest stable version?** Yes **If the issue isn't present in the latest stable version, which is the first broken version?** (You can find the first broken version by bisecting. Windows users can use the... 04/22/2024 01:22 PM
Emulator Issues #13526 (Fix pending): "Attempted to flush discarded PPC reg 4" durring stepping inside the debugger
**Game Name?** Pokemon XD Gale of Darkness (PAL), other versions of the game probably also work **Game ID?** GXX ... f36d14bebf8fea6a046404bff6adb7e6 **What's the problem? Describe what went wrong.** When using the debugger inside Dolphin Emulator and stepping onto a certain instruction, it'll cause an assert. However, it seems to continue running just fine. **What steps will reproduce the problem?** 1. Have the debugger UI open with the code widget open. 2. Start Pokemon XD Gale ... PAL version, GXXP01, probably also works on other versions but I don't have them). 3. Before the health and safety screen disappears, go to... 04/20/2024 05:26 PM
Emulator Issues #13525 (New): Super Paper Mario chapter 6-1 crash
**Game Name?** Super Paper Mario **Game ID?** (right click the game in the game list, Properties, Info tab) R8PE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) I don't see the verify tab, idk why **What's the problem? Describe what went wrong.** 6-1 is unbeatable for me, as the game crashes when trying to summon the vassals **What steps will reproduce the problem?** 1. Play the game until 6-1 is unlocked 2. Beat the first fighter 3. When King Sammer tries to summon the vassals, the... 04/20/2024 12:55 AM
Emulator Issues #13524 (New): GameINI setting for Output Resampling does not change correctly in the GUI (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal Crossing, applies to all games I'm sure. **Game ID?** (right click the game in the game list, Properties, Info tab) GAFE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) 7853049ccd0c1e2bffeb5b12393a5409 **What's the problem? Describe what went wrong.** Adding the "OutputResampling" field to the GameINI works, but it does not change what's displayed in the Graphics Configuration window. The said option is also listed as "OutputResamplingMode" in the wiki, which is incorrect and I had to dive in... 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing the RenderWidget while using Vulkan with proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wrong.** Resizing the RenderWidget while a game is running (not paused) will deadlock. **What steps will reproduce the problem?** A `vkWaitForFences` call in `C ... fferCompletion` often deadlocks when scaling the RenderWidget. Sometimes it won't if only adjusted a little. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes, it is ... sent since as early as 5.0-9638 (tested with the Windows exe under WINE). Before that, the RenderWidget had other concurrency issues that were resolved by th ... a GTX 980Ti w/ proprietary drivers **Is there anything else that can help developers narrow down ... 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widget: m_stepping_lock not acquired on destructor causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the problem? Describe what went wrong.** `m_s ... and CPUThreadGuard::~CPUThreadGuard attempts to unlock an unlocked mutex. **What steps will reproduce the problem?** 1. Run with Dolphin debugger enabled. 2. Open the code tab and add a symbol definition. 3. Stop Dolphin. 4. Set a breakpoint at `CPUManage ... l Studio debugger works fine). 6. Make sure the debugging UI is open. 7. Start a game. 8. Observe the mutex is unlocked. (In Debug builds the CRT seems to decide to want to jump into the debugger if you let it run.) **Is the issue present in the... 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Game ID?** (right click the game in the game list, Properties, Info tab) [GAFE01] **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) [7853049ccd0c1e2bffeb5b12393a5409] **What's the problem? Describe what went wrong.** [Ever since I got back into my old Animal Crossing GCN town after a 2 month hiatus, I've been getting ... minutes of playing (said error message is in the screenshot below). After the message pops up, I have no choice but to restart the game all over again, only for that same message to appear once more. I've never had this problem with the... 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galaxy, but likely applies to all games. **Game ID?** (right click the game in the game list, Properties, Info tab) RMGE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) N/A **What's the problem? Describe what went wrong.** Using the "Drag" mode for the IR pointer, it's easy to lose the pointer when it goes out of the screen. To easily get it back, the "Recenter" action would be useful. However, ... nfirming that Dolphin registers that action, the pointer does not get recentered as intended. **What steps will reproduce ... 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphics for ... kan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** (right click the game in the game list, Properties, Info tab) GFZE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) 6885ae1982e4f6bf541ab6224a56a299 (in "nkit.iso" format) **What's the problem? Describe what went wrong.** When I switch the backend from OpenGL to Vulkan, the graphics and textures don't render properly ... f frame time. **What steps will reproduce the problem?** On Android, set F-Zero GX GPU backend from OpenGL to Vulkan. Store EFB to textures only and dual core are enabled, on ... tarting and Hybrid Ubershaders are turned on ... 04/15/2024 07:49 AM
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