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Emulator Issues #13530 (New): [WIndwos][Andro ... ikkyo Pawarfuru Major League graphic glitch.
**Game Name?** Jikkyo Pawafuru Pro Yakyu M ... 5800X / RTX3060 / RAM 48GB / OS:Windows10 / OpenGL Windows: Ryzen 7 5700X / RTX1650 / RAM 32GB / OS:Windows10 / OpenGL Android: Snapdragon 8 Gen.2 / Adreno740 / RAM 12GB / OS:Android14 / OpenGL Android: Helio G99 / Mali G52-MC2 / RAM 8GB / OS:Android12 / OpenGL **Is there anything else that can hel ... efiles, savestates)** [Anything else here] 04/24/2024 01:50 AM
Emulator Issues #13528 (New): Dolphin twitch studio in game overlay not work
**What's the problem? Describe what went wron ... eps will reproduce the problem?** run any games on dolphin and open twitch studio and choose the dolphin windows ... iguration files, savefiles, savestates)** 04/22/2024 01:22 PM
Emulator Issues #13526 (Fix pending): "Attempted to flush discarded PPC reg 4" durring stepping inside the debugger
**Game Name?** Pokemon XD Gale of Darkness ( ... uce the problem?** 1. Have the debugger UI open with the code widget open. 2. Start Pokemon XD Gale of Darkness (PAL ... rs narrow down the issue?** This doesn't happen when using JIT → Interpreter Core. Using "S ... e it there without putting more time into it. 04/20/2024 05:26 PM
Emulator Issues #13524 (New): GameINI setting ... (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal Crossing, applies to all games I'm sure. **Game ID?** (right click the ... t steps will reproduce the problem?** 1. Open game properties 2. Add following to the us ... OutputResampling = 5 ``` 3. Run game. 4. Open the Graphics Configuration window and see it ... ration files, savefiles, savestates)** N/A 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing t ... ith proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wron ... Anecdotally, I don't remember this issue happening as far back as five years ago. **Wha ... ny semaphore signal operations on which it depends must have also been submitted for executio ... the deadlock: https://youtu.be/RAr_Z1N_kiU 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widge ... r causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the ... 1. Run with Dolphin debugger enabled. 2. Open the code tab and add a symbol definition. 3 ... ks fine). 6. Make sure the debugging UI is open. 7. Start a game. 8. Observe the mutex is ... CodeViewWidget::Update() L275 ... <QT stuff> 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Ga ... with the game before my hiatus and all other games on Dolphin seem to be working fine.] ** ... e the RAW file which acts as my memory card.] 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galaxy, but likely applies to all games. **Game ID?** (right click the game in ... ration files, savefiles, savestates)** N/A 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphi ... kan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** ... wrong.** When I switch the backend from OpenGL to Vulkan, the graphics and textures don't ... even though it has better performance than OpenGL in terms of frame time. **What steps wi ... On Android, set F-Zero GX GPU backend from OpenGL to Vulkan. Store EFB to textures only and ... efiles, savestates)** [Anything else here] 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled excep ... ormatted timestamp on savestate file scanning
**What's the problem? Describe what went wr ... t<fmt::v10::basic_format_context<fmt::v10::appender,char>,std::chrono::duration<__int64,std:: ... , fmt::v10::basic_format_context<fmt::v10::appender,char> & ctx, const std::chrono::duration< ... t<fmt::v10::basic_format_context<fmt::v10::appender,char>>(const tm & tm, fmt::v10::basic_format_context<fmt::v10::appender,char> & ctx) Line 2233 C++ DolphinD.ex ... e<fmt::v10::basic_format_context<fmt::v10::appender,char>>::format_custom_arg<tm,fmt::v10::fo ... , fmt::v10::basic_format_context<fmt::v10::appender,char> & ctx) Line 1328 C++ DolphinD.ex ... g<fmt::v10::basic_format_context<fmt::v10::appender,char>>::format_custom(const char * parse_ ... , fmt::v10::basic_format_context<fmt::v10::appender,char> & ctx) Line 1685 C++ DolphinD.ex ... s<fmt::v10::basic_format_context<fmt::v10::ap... 04/05/2024 01:11 PM
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