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- Emulator Issues #12131 (Accepted): Feature Request: Custom Overscan Option
- It seems that most games on the Virtual Conso ... files below. A solution similar as to how GlideN64 approached it would be practical I suppos ... usted on a per game basis. An example of how GlideN64 allows for Overscan configuration is atta ... dolphin-emu.org/Thread-custom-overscan-option
- Emulator Issues #12128 (New): Nintendo 64 (GC or Wii VC) Texture Dumping and Texture Replacement
- **Game Name?** Most Nintendo 64 titles, ei ... in total. In comparison the graphics plugin GlideN64 should have 115 dumps instead. The exact ... intendo 64 emulator graphics plugins such as Glide64, Rice and even GlideN64. Since a few months GlideN64 has finally fixed that issue for Nintendo 64 emulators. I believe the PR for GlideN64 that fixed it was: https://github.com/gonetz/GLideN64/commit/2d712f2ae0482d7da3b49397902551addd676107. The source code might prove useful perhaps. GlideN64 has a discussion surround it's own issue at: https://github.com/gonetz/GLideN64/issues/1885, which Nerrel requires, who i ... making the Majora's Mask 4K Texture Pack for GlideN64 for Nintendo 64 emulators. Some textur ... as above and enable Texture Dumping. See the GlideN64 PR that fixed it: https://github.com/gonetz/...
- Emulator Issues #12099 (New): Dropped inputs from Wiimote+Nunchuck in Muramasa: The Demon Blade
- **Game Name?** Muramasa: The Demon Blade ... character will continuously jump/double-jump/glide in irregular rates. You can also just hold A ... has libusbK (v3.0.7.0) installed with Zadig.