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Emulator Issues #13519 (New): EFB Access from CPU significantly deteriorates performance
**Game Name?** Super Mario Galaxy **G ... ton) N/A **What's the problem? Describe what went wrong.** Playing Super Mario Galaxy requires EFB Access from CPU in order for the pointer to be detected in many parts of the game. However, having this capability enabled absolutely tanks performance on my device. If I set the game with 2x internal resolution for acceptable picture quality, as well as 2x FSAA, the emulation speed stays between 95% and 140% with EFB Access from CPU d ... eed drops significantly and stays on average between 30% and 75%, which makes the game unpla ... internal resolution to 1x to compensate, it becomes somewhat playable but still struggles t ... present in the latest development version? For future reference, please also write down the version numbe... 04/16/2024 01:08 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galax ... ton) N/A **What's the problem? Describe what went wrong.** Using the "Drag" mode for the IR pointer, it's easy to lose the pointe ... ily get it back, the "Recenter" action would be useful. However, when binding it with a devi ... ** Go to Settings > Wii Input > Settings for the used Emulated Wii Remote > Motion Simula ... present in the latest development version? For future reference, please also write down the version number of the latest development version.** Not ... ing. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is buil ... ical issue, please attach screenshots and recor... 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphics for F-Zero GX on Vulkan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** ... ae1982e4f6bf541ab6224a56a299 (in "nkit.iso" format) **What's the problem? Describe what went wrong.** When I switch the back ... res don't render properly even though it has better performance than OpenGL in terms of frame time. ... Zero GX GPU backend from OpenGL to Vulkan. Store EFB to textures only and dual core are enabled, on latest development build. Compile shaders before starting and Hybrid Ubershaders are turned on too. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 5.0 ... ing. Windows users can use the tool https://for... 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled exception from formatted timestamp on savestate file scanning
**What's the problem? Describe what went wrong.** As the title claims, there appears to be an odd situation going on, for me anyway, where Dolphin will "crash and burn" when attempting to format a file timestamp from a savestate of any ... any savestate file, it will crash the emulator immediately. If not, I have to create a savestate first (which works fine), then it's anyone's guess what's goi ... present in the latest development version? For future reference, please also write down the version number of the latest development version.** I c ... the issue isn't present was directly from a beta build download, 5.0-20347, from 4 and a ha ... at version runs fine, but its immediate next beta build (5.0-21088) does have the same issue ... cifications?** (CPU, GPU, Operating System, m... 04/05/2024 01:11 PM
Emulator Issues #13515 (New): Dolphin does not build with Minizip-ng 4.0.4.
Dolphin does not build with Minizip-ng 4.0.4. ... PAT_VERSION) || MZ_COMPAT_VERSION < 110 ZEXPORT int unzLocateFile(unzFile file, const c ... unzFileNameCase filename_case); #else ZEXPORT int unzLocateFile(unzFile file, const c ... compare_func); #endif ``` ``` /home/ports/pobj/dolphin-5.0.0.20230722/dolphin-5.0.0.20230722/Source/Core/UICommon/ResourcePack/ResourcePack.cpp:39:7: error: no matching function for call to 'unzLocateFile' if (unzLocateFile ... nullptr_t' to 'unzFileNameCase' (aka 'int') for 3rd argument ZEXPORT int unzLocateFile(unzFile file, const c ... e filename_case); ^ /home/ports/pobj/dolphin-5.0.0.20230722/dolphin-5.0.0.20230722/Source/Core/UICommon/ResourcePack/ResourcePack.cpp:66:7: error... 04/05/2024 03:31 AM
Emulator Issues #13512 (New): Titles sorting problem on Windows
Game Cube has some Multiple Disc set. In the case, Do ... er the titles of Disc2 But, It has no space before ( . So titles sort system has not good working. Now ![](clipboard-202404031318-1dma ... ould ![](clipboard-202404031319-aug5p.png) 04/03/2024 04:20 AM
Emulator Issues #13509 (New): GameCube Riivolution patches don't work if IPL is present and enabled
**Game Name?** The Legend of Zelda: Four Swords Plus **Game ID?** (right click the ga ... 0a03fe8d66e **What's the problem? Describe what went wrong.** Trying to use Riivolution patches on GameCube games with an IPL present and Skip Main Menu ... em?** 1. Have The Legend of Zelda: Four Swords Plus / ゼルダの伝説 4つの剣+ (**Japan**) in your ga ... ou have a **Japanese** IPL at `Dolphin Emulator\GC\JAP\IPL.bin` 3. Go to Config -> GameCube and ensure Skip Main Menu is disabled. 4. I ... rackers / Navi Tracker Translation](https://forums.dolphin-emu.org/Thread-tetrastrackers-navi-tracker-translat ... a Riivolution patch. 5. Right click Four Swords Plus in the game list and click "Start with Riivolution Patches..." If done correctly, the settings for... 03/27/2024 11:33 PM
Emulator Issues #13508 (New): App crashing when selecting Graphics from Menu and system menu bar [macOS]
When selecting Graphics from the Menu ribbon ... unexpectedly'. I have attached the crash report, and will list below the app details and system specs. System: macOS (Sonoma 14.4 23E214), MacBook Pro M1 Pro 8-core, 16/512Gb. Dolphin: 5.0-21264 Crash is also present on the last release, 5.021261 03/27/2024 01:01 PM
Emulator Issues #13507 (New): Mii Face and save data icons not showing up on Taiko no Tatsujin Wii(Wii1)
**Game Name?** [Put Game Name here] Taiko ... cd81821d62c06 **What's the problem? Describe what went wrong.** [Description here] Mi ... oduction steps here] Play through the game normally. The "Mii Dancing" effect will only be seen sometimes. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** [Version number here] Yes, 5.0-21264 **Is the issue prese ... stable version?** [Yes/No and version number here] Yes, 5.0-21264 **If the issue isn't ... ing. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is buil ... use git bisect.) [First broken version num... 03/27/2024 05:44 AM
Emulator Issues #13504 (New): Missing Rumble Motor Option for Switch Joy-Cons in Emulated Wii Remote Configurator
**Game Name?** This issue is not related t ... pecific game. **What's the problem? Describe what went wrong.** The rumble motor option for Nintendo Switch Joy-Cons is not showing up in the Emulated Wii Remote configurator anymore. **What steps will reproduce the problem ... he Device as "Nintendo Switch Joy-Con (L, R, or L/R)." Notice that under "Rumble Motor," there are no motor options available to select. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes ... 085) in dev version 5.0-20941, the rumble motor option for Switch Joy-Cons has not be... 03/24/2024 12:23 PM
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