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Emulator Issues #13523 (Accepted): Resizing the RenderWidget while using Vulkan with proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wrong.** Resizing the RenderWidget while a game is running (not paused) will deadlock. **What steps will reproduce the ... nager::WaitForCommandBufferCompletion` often deadlocks when scaling the RenderWidget. Sometimes it won't if only adjusted a little. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes, it is present in ... y as 5.0-9638 (tested with the Windows exe under WINE). Before that, the RenderWidget had other concurrency issues that wer ... **Is there anything else that can help developers narrow down the issue? (e.g. logs, s ... rs, I got this log message on 5.0-21200 when de... 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widget: m_stepping_lock not acquired on destructor causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the problem? Describe what went wrong.** `m_stepping_lock ... roduce the problem?** 1. Run with Dolphin debugger enabled. 2. Open the code tab and add a symbol definition. 3. Stop Dolphin. 4. Set a breakpo ... ping_lock.unlock()` 5. Start Dolphin with a debugger attached (Visual Studio debugger works fine). 6. Make sure the debugging UI is open. 7. Start a game. 8. Observe the mutex is unlocked. (In Debug builds the CRT seems to decide to want to jump into the debugger if you let it run.) **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest de... 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Ga ... ffeb5b12393a5409] **What's the problem? Describe what went wrong.** [Ever since I go ... rts] **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** [5.0-21393] **Is t ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... pposed to look like from either console or older builds of Dolphin will help too. For more ... e check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, write a description of fifologs and screenshots here to ... Hz Installed RAM: 8.00 GB (7.77 GB usable) Device ID: 4BA1AC28-85DC-4FD6-82C6-DBD02AB87843 ... **Is there anything else that can help de... 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galax ... ty button) N/A **What's the problem? Describe what went wrong.** Using the "Drag" mode for the IR pointer, it's easy to lose the po ... d be useful. However, when binding it with a device action (e.g., Volume Up), and confirmin ... the pointer does not get recentered as intended. **What steps will reproduce the probl ... , and bind the action to an action from your device. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Not tested **Is ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... pposed to look like from either console or older builds of Dolphin will help too. For more ... e check here: https://wiki.dolphin-emu.org/in... 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphics for F-Zero GX on Vulkan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** ... nkit.iso" format) **What's the problem? Describe what went wrong.** When I switch th ... o Vulkan, the graphics and textures don't render properly even though it has better performa ... es only and dual core are enabled, on latest development build. Compile shaders before starting and Hybrid Ubershaders are turned on too. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 5.0-21383 **Is the ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... pposed to look like from either console or older builds of Dolphin will help too. For more ... e check here: https://wiki.dolphin-emu.org/inde... 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled excep ... ormatted timestamp on savestate file scanning
**What's the problem? Describe what went wrong.** As the title cla ... will reproduce the problem?** I have no idea if anyone else is affected, but I can consistently reproduce the problem on my side. If a game I attempt to boot has any savesta ... t. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** I compiled the latest source code via MSVC to sound things out. Definitely present. The "oldest" version I tried where the issue isn't pre ... **Is there anything else that can help developers narrow down the issue? (e.g. logs, s ... 48be92c1() Unknown > DolphinD.exe!fmt::v10::detail::do_throw<fmt::v10::format_error>(const ... & x) Line 124 C++ DolphinD.exe!fmt::v10::... 04/05/2024 01:11 PM
Emulator Issues #13515 (New): Dolphin does not build with Minizip-ng 4.0.4.
Dolphin does not build with Minizip-ng 4.0.4. ... /github.com/dolphin-emu/dolphin/commit/a5d06fde4b597d93750ba29bc2db83401fe431f7 Changed t ... 962feff91cff5d2e MZ_COMPAT_VERSION is not defined. unzFileNameCase is an int. ``` #if !defined(MZ_COMPAT_VERSION) || MZ_COMPAT_VERSION ... _FILE) ^~~~~~~~~~~~~ /usr/local/include/minizip/mz_compat.h:364:17: note: candidate ... _FILE) ^~~~~~~~~~~~~ /usr/local/include/minizip/mz_compat.h:364:17: note: candidate ... ^ 2 errors generated. ``` 04/05/2024 03:31 AM
Emulator Issues #13512 (New): Titles sorting problem on Windows
Game Cube has some Multiple Disc set. In the ... ould ![](clipboard-202404031319-aug5p.png) 04/03/2024 04:20 AM
Emulator Issues #13509 (New): GameCube Riivolution patches don't work if IPL is present and enabled
**Game Name?** The Legend of Zelda: Four S ... 87b0f80a03fe8d66e **What's the problem? Describe what went wrong.** Trying to use Ri ... t. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes. 5.0-21264 **I ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... pposed to look like from either console or older builds of Dolphin will help too. For more ... e check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, write a description of fifologs and screenshots here to ... ating System, more) Intel Core i5-8400 Radeon RX 580 Windows 11 Pro 23H2 **Is there anything else that can help developers narrow down the issue? (e.g. logs, s ... efiles, savestates)** [Anything else here] 03/27/2024 11:33 PM
Emulator Issues #13508 (New): App crashing wh ... raphics from Menu and system menu bar [macOS]
When selecting Graphics from the Menu ribbon ... he crash report, and will list below the app details and system specs. System: macOS (Son ... is also present on the last release, 5.021261 03/27/2024 01:01 PM
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