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Emulator Issues #13530 (New): [WIndwos][Andro ... ikkyo Pawarfuru Major League graphic glitch.
**Game Name?** Jikkyo Pawafuru Pro Yakyu M ... e present in the latest stable version?** No test. **If the issue isn't present in the ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... n their own can use git bisect.) I don't know. **If your issue is a graphical issue, p ... / OpenGL Android: Snapdragon 8 Gen.2 / Adreno740 / RAM 12GB / OS:Android14 / OpenGL Andro ... iguration files, savefiles, savestates)** none **Game Name?** [Put Game Name here] ... sent in the latest stable version?** [Yes/No and version number here] **If the issue i ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... efiles, savestates)** [Anything else here] 04/24/2024 01:50 AM
Emulator Issues #13528 (New): Dolphin twitch studio in game overlay not work
**What's the problem? Describe what went wrong.** Dolphin twitch studio in game overlay not work **What steps will reproduce the p ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... iguration files, savefiles, savestates)** 04/22/2024 01:22 PM
Emulator Issues #13526 (Fix pending): "Attemp ... C reg 4" durring stepping inside the debugger
**Game Name?** Pokemon XD Gale of Darkness ( ... che.cpp Line: 413 Function: Flush Ignore and continue? ``` It doesn't seem to ... sue present in the latest stable version?** Not tested, but I used an older version before ... e it there without putting more time into it. 04/20/2024 05:26 PM
Emulator Issues #13524 (New): GameINI setting for Output Resampling does not change correctly in the GUI (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal C ... ing" field to the GameINI works, but it does not change what's displayed in the Graphics Con ... e latest stable version?** The option did not exist back then. **If the issue isn't pr ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... ration files, savefiles, savestates)** N/A 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing t ... ith proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wron ... ng the RenderWidget while a game is running (not paused) will deadlock. **What steps wi ... sage: Requested image extent (1324x919) does not match surface (1318x919), marking swapchain ... emaphore 0x9,fde,6b0,000,000,014[]) that has no way to be signaled. The Vulkan spec states: ... een submitted for execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/ht ... ``` ... and this log from a time it did not deadlock: ``` VideoBackends/Vulkan/Vulkan ... naled Except, vkAcquireNextImageKHR failed, note the "Failed to grab image from swap chain" ... ating it failed. therefore, the semaphore is not signaled vkWaitForFences is called, and wo ... xtImageKHR initially fails, however, that is not done again if vkAcquireNextImageKHR proceed ... the deadlock: https://youtu.be/RAr_Z1N_kiU 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widget: m_stepping_lock not acquired on destructor causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the ... ribe what went wrong.** `m_stepping_lock` not acquired and CPUThreadGuard::~CPUThreadGuar ... nt in the latest stable version?** I have no clue. **If the issue isn't present in the ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... Dolphin on their own can use git bisect.) Not sure; the last change to the line was just ... CodeViewWidget::Update() L275 ... <QT stuff> 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Ga ... ot below). After the message pops up, I have no choice but to restart the game all over agai ... After the message appears and I choose to ignore it, the game auto restarts] **Is the is ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... e the RAW file which acts as my memory card.] 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galax ... phin registers that action, the pointer does not get recentered as intended. **What steps will reproduce the problem?** Go to Settings > Wii Input > Settings for the used Emulated Wii Remote > Motion Simulation > Point > Recente ... mber of the latest development version.** Not tested **Is the issue present in the l ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... more) Make: Motorola Model: Edge+ Model no./SKU: XT2061-3 Hardware version: pvt2 Part ... 865 CPU: kona SoC model: SM8250 GPU: Adreno (TM) 650 **Is there anything else that ... ration files, savefiles, savestates)** N/A 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphi ... kan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... efiles, savestates)** [Anything else here] 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled excep ... ormatted timestamp on savestate file scanning
**What's the problem? Describe what went wr ... teps will reproduce the problem?** I have no idea if anyone else is affected, but I can c ... , it will crash the emulator immediately. If not, I have to create a savestate first (which ... ``` KernelBase.dll!00007ffab42e5b0c() Unknown vcruntime140d.dll!00007ffa48be92c1() Unknown > DolphinD.exe!fmt::v10::detail::do_throw ... har,500,std::allocator<char>>>,char,std::chrono::duration<__int64,std::ratio<1,1>>>::format_ ... har,500,std::allocator<char>>>,char,std::chrono::duration<__int64,std::ratio<1,1>>>::on_loc_ ... DolphinD.exe!fmt::v10::detail::parse_chrono_format<char,fmt::v10::detail::tm_writer<std: ... har,500,std::allocator<char>>>,char,std::chrono::duration<__int64,std::ratio<1,1>>> &>(const ... har,500,std::allocator<char>>>,char,std::chro... 04/05/2024 01:11 PM
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