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Emulator Issues #13524 (New): GameINI setting for Output Resampling does not change correctly in the GUI (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal Crossing, applies to all games I'm sure. **Game ID?** (right ... Properties, Verify tab, Verify Integrity button) 7853049ccd0c1e2bffeb5b12393a5409 * ... ng.** Adding the "OutputResampling" field to the GameINI works, but it does not change what's displayed in the Graphics Con ... e" in the wiki, which is incorrect and I had to dive into the source code to find the correct name. After finding and usi ... 1. Open game properties 2. Add following to the user config ini: ``` ini [Video_Enhanc ... e latest stable version?** The option did not exist back then. **If the issue isn't pr ... sion by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-no... 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing the Rend ... ith proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wron ... ng the RenderWidget while a game is running (not paused) will deadlock. **What steps wi ... sage: Requested image extent (1324x919) does not match surface (1318x919), marking swapchain ... emaphore 0x9,fde,6b0,000,000,014[]) that has no way to be signaled. The Vulkan spec states: All ele ... een submitted for execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/ht ... ``` ... and this log from a time it did not deadlock: ``` VideoBackends/Vulkan/Vulkan ... fo that has a waiting semaphore, which needs to be signaled for the work submitted to complete. it is also called with a fence whi ... naled Except, vkAcquireNextImageKHR failed, note the "Failed to grab image from swap chain" message, indicating it failed. therefore, the semaphore is ... 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widget: m_stepping_lock not acquired on destructor causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the ... ribe what went wrong.** `m_stepping_lock` not acquired and CPUThreadGuard::~CPUThreadGuard attempts to unlock an unlocked mutex. **What steps wi ... e code tab and add a symbol definition. 3. Stop Dolphin. 4. Set a breakpoint at `CPUManage ... is unlocked. (In Debug builds the CRT seems to decide to want to jump into the debugger if you let it run.) **Is the ... nt in the latest stable version?** I have no clue. **If the issue isn't present in the ... sion by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who i ... Dolphin on their own can use git bisect.) ... 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Ga ... Properties, Verify tab, Verify Integrity button) [7853049ccd0c1e2bffeb5b12393a5409] ... at went wrong.** [Ever since I got back into my old Animal Crossing GCN town after a 2 month hiatus, I've been getting ... ot below). After the message pops up, I have no choice but to restart the game all over again, only for that same message to appear once more. I've never had this proble ... y hiatus and all other games on Dolphin seem to be working fine.] **What steps will rep ... p 3. After the message appears and I choose to ignore it, the game auto restarts] **Is the issue present in the l ... sion by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-no... 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galaxy, but likely applies to all games. **Game ID?** (right click th ... Properties, Verify tab, Verify Integrity button) N/A **What's the problem? Describe ... he "Drag" mode for the IR pointer, it's easy to lose the pointer when it goes out of the screen. To easily get it back, the "Recenter" action wo ... phin registers that action, the pointer does not get recentered as intended. **What steps will reproduce the problem?** Go to Settings > Wii Input > Settings for the used ... tion > Point > Recenter, and bind the action to an action from your device. **Is the is ... mber of the latest development version.** Not tested **Is the issue present in the l ... sion by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-... 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphics for ... kan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** ... Properties, Verify tab, Verify Integrity button) 6885ae1982e4f6bf541ab6224a56a299 (in "n ... .** When I switch the backend from OpenGL to Vulkan, the graphics and textures don't rend ... droid, set F-Zero GX GPU backend from OpenGL to Vulkan. Store EFB to textures only and dual core are enabled, on ... tarting and Hybrid Ubershaders are turned on too. **Is the issue present in the latest de ... sion by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who i ... le. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help ... 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled exception from formatted timestamp on savestate file scanning
**What's the problem? Describe what went wrong.** As the title claims, there appears to be an odd situation going on, for me anyway, where Dolphin will "crash and burn" when attempting to format a file timestamp from a savestate of ... teps will reproduce the problem?** I have no idea if anyone else is affected, but I can c ... the problem on my side. If a game I attempt to boot has any savestate file, it will crash the emulator immediately. If not, I have to create a savestate first (which works fine), then it's anyone's guess what's going to trigger it again. Even the quit dialog after ... I compiled the latest source code via MSVC to sound things out. Definitely present. The "o ... ot a stack trace. Timestamp's fine according to Jos, so the issue occurs somewhere in the fo ... ``` KernelBase.dll!00007ffab42e5b0c() Unk... 04/05/2024 01:11 PM
Emulator Issues #13515 (New): Dolphin does not build with Minizip-ng 4.0.4.
Dolphin does not build with Minizip-ng 4.0.4. https://git ... db83401fe431f7 Changed the last parameter to unzLocateFile() from 0 to NULL. https://github.com/zlib-ng/minizip- ... 6cd2962feff91cff5d2e MZ_COMPAT_VERSION is not defined. unzFileNameCase is an int. ``` ... n/ResourcePack/ResourcePack.cpp:39:7: error: no matching function for call to 'unzLocateFile' if (unzLocateFile(file, " ... sr/local/include/minizip/mz_compat.h:364:17: note: candidate function not viable: no known conversion from 'std::nullptr_t' to 'unzFileNameCase' (aka 'int') for 3rd argume ... n/ResourcePack/ResourcePack.cpp:66:7: error: no matching function for call to... 04/05/2024 03:31 AM
Emulator Issues #13512 (New): Titles sorting problem on Windows
Game Cube has some Multiple Disc set. In the ... text after the titles of Disc2 But, It has no space before ( . So titles sort system has not good working. Now ![](clipboard-202404031318-1dmav.png) Should ![](clipboard-202404031319-aug5p.png) 04/03/2024 04:20 AM
Emulator Issues #13509 (New): GameCube Riivolution patches don't work if IPL is present and enabled
**Game Name?** The Legend of Zelda: Four S ... Properties, Verify tab, Verify Integrity button) 2ad411b817c86d887b0f80a03fe8d66e * ... oblem? Describe what went wrong.** Trying to use Riivolution patches on GameCube games wi ... and Skip Main Menu disabled causes the patch to not apply. **What steps will reproduce the ... you have a **Japanese** IPL at `Dolphin Emulator\GC\JAP\IPL.bin` 3. Go to Config -> GameCube and ensure Skip Main Menu is disabled. 4. Install the unofficial [Tetra's Trackers / Navi Tracker Tran ... ker.xml should show up. 6. Set the Language to English and Quick Start to Enabled, then click Start. **Is the iss ... sion by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-no... 03/27/2024 11:33 PM
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