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- Emulator Issues #13388 (Questionable): [Super ... s effects now cause the game to run horribly
- **Game Name?** Super Paper Mario **Ga ... tu.be/xxxPgzKChew?si=8DgGyymC3PxcQoC7&t=13716
- Emulator Issues #13363 (New): Region Selector not properly booting from Everybody Votes Channel
- **Game Name?** Everybody Votes Channel ... es, savefiles, savestates)** I don't know.
- Emulator Issues #13206 (New): Next beta should artificially limit vc++ redist version
- the last 2 betas (5.0-17995 , 5.0-18498 ) hav ... ave gotten a lot of complaints about it...(?)
- Emulator Issues #13198 (New): Shader Error + crash on Orange Pi 5 w Panfrost - sampler2DMSArray
- **Game Name?** Resi 4 GC **Game ID? ... efiles, savestates)** [Anything else here]
- Emulator Issues #13114 (Questionable): Importing save file sets back 70% of my progress
- **Game Name?** Rhythm Heaven Fever [U] ... efiles, savestates)** [Anything else here]
- Emulator Issues #13076 (New): Consider using ... eviation for "Japanese" in default file paths
- I did a bit of digging in the issue tracker a ... t this out there -- The word "Jap" is generally considered a slur for Japanese people. As a ... e by default instead. "JP" and "JPN" are generally the gold standard. Apologies if this has ... r all the work that you do, --puzzled_thomas
- Emulator Issues #13069 (New): GC CALENDAR CARD(DOL-23)
- https://www.reddit.com/r/Gamecube/comments/i7 ... aled, and appears to have been diverted. Naturally, it is not for sale to the general public.
- Emulator Issues #13032 (Accepted): Unrecoverable game freezes on Phantasy Star Online
- **Game Name?** Phantasy Star Online I & II ... n't a consistent way of triggering them. Generally my frequency of freezing has been daily whil ... vely, re-testing 17271 but w/o those two PRs.
- Emulator Issues #13018 (Accepted): Mario Kart 64 (VC) - Certain Tracks run too fast in Multiplayer.
- **Game Name?** Mario Kart 64 for WiiWare ... H Nvidia Quadro RTX 5000 16GB GDDR5 ram
- Emulator Issues #12988 (Questionable): Metal ... 24-bit Color and enabling Per-Pixel Lightning
- While using the Metal renderer and with the g ... Qf6Sheno7xydmOKJ8TymOtuP7f/view?usp=sharing