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Emulator Issues #13526 (Fix pending): "Attemp ... C reg 4" durring stepping inside the debugger
**Game Name?** Pokemon XD Gale of Darkness ( ... t64/RegCache/JitRegCache.cpp Line: 413 Function: Flush Ignore and continue? ``` ... e it there without putting more time into it. 04/20/2024 05:26 PM
Emulator Issues #13516 (New): Unhandled excep ... ormatted timestamp on savestate file scanning
**What's the problem? Describe what went wr ... tate) Line 94 C++ DolphinD.exe!QtPrivate::FunctorCall<QtPrivate::IndexesList<0>,QtPrivate: ... arg) Line 127 C++ DolphinD.exe!QtPrivate::Functor<`MenuBar::MenuBar'::`2'::<lambda_1>,1>:: ... rg) Line 241 C++ DolphinD.exe!QtPrivate::QFunctorSlotObject<`MenuBar::MenuBar'::`2'::<lamb ... r()() Line 62 C++ DolphinD.exe!QtPrivate::FunctorCall<QtPrivate::IndexesList<>,QtPrivate:: ... arg) Line 127 C++ DolphinD.exe!QtPrivate::Functor<``Settings::Settings'::`2'::<lambda_1>:: ... rg) Line 241 C++ DolphinD.exe!QtPrivate::QFunctorSlotObject<``Settings::Settings'::`2'::<l ... rmal) Line 313 C++ [External Code] ``` 04/05/2024 01:11 PM
Emulator Issues #13491 (New): Game Randomly C ... MG1 or SMG2 as a custom level using romhacks)
**Game Name?** Super Mario Galaxy, Super M ... cae6c4 QCocoaEventDispatcher::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 1696 14 ... 0x1060002c0 QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 532 15 Q ... 6f4e8 WiimoteReal::WiimoteScanner::PoolThreadFunc() + 212 4 libsystem_pthread.dylib ... x102260694 Common::WorkQueueThread<std::__1::function<void ()>>::ThreadLoop() + 264 4 libs ... 0x18ceaebf0 invocation function for block in HALC_ProxyIOContext::HALC_ ... igningTeamID" : "97835T4369", "codeSigningFlags" : 570495745, "codeSigningValidationCateg ... t 0x00000000000000c4"}, "termination" : {"flags":0,"code":11,"namespace":"SIGNAL","indicator ... mbol":"QCocoaEventDispatcher::processEvents(QFlags... 03/09/2024 12:42 PM
Emulator Issues #13490 (New): D3D12 Crashes D ... ng any Wii game on intel iGPU's and ARC GPU's
**Game Name?** Any game: Tested with Pando ... ill crash Dolphin. The DirectX 11 API still functions as normal. **What steps will repr ... irect-X-12-crash-Dolphin-Emulator/m-p/1576258 03/04/2024 01:41 AM
Emulator Issues #13477 (New): 4GB non-HC SD c ... rking on real hardware in commercial software
I recently purchased a used 4GB non-HC SD car ... commercial disc!) with its custom soundtrack function working which, being a Wii launch title ... ta of mine pre-configured to use custom MP3s. 02/06/2024 12:41 AM
Emulator Issues #13451 (New): Karaoke Revolution Glee 1: mic not recognized
**Game Name?** All Karaoke Revolution Glee ... x karaoke software), the microphone is fully functionnal. Then I launched Dolphin and Karaok ... esolution: 1920x1080 32 Go RAM DE: Xfce4 01/09/2024 09:44 AM
Emulator Issues #13438 (Accepted): Advanced input expression function usage (e.g. "tap") is not well documented
**Game Name?** [Dolphin Hotkey Settings] ... m? Describe what went wrong.** [The "tap" function, which is located in the advanced hotke ... k Any Hotkey Entry -> Try to write any "tap" function.] **Is the issue present in the late ... sent in the latest stable version?** [Yes] 12/19/2023 10:56 PM
Emulator Issues #13430 (New): Wrong compile options for zlib-ng
Tries to build on Clear Linux ``` In file i ... 64-generic-linux/13/include/avx2intrin.h: In function ‘slide_hash_chain’: /usr/lib64/gcc/x86 ... it, you should replace `-msse2` with `-mavx2` 12/13/2023 04:33 PM
Emulator Issues #13377 (Accepted): (RFCEGD) Opaque Overlay Obscures Camera
**Game Name?** Final Fantasy Chronicles: T ... big to fit into the file attachment section.] 10/23/2023 05:36 AM
Emulator Issues #13374 (New): JIT: paired singles instructions execute even when HID2.PSE is 0
**What's the problem? Describe what went wron ... E), yet should be useful as a starting point. 10/11/2023 08:20 PM
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