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Emulator Issues #13537 (New): Broadband Adapter interrupt behavior
**Background** I have been developing new GameCube software from scratch, and I believe I've found a behavior difference between my physical Broadband Adapter and the emulated one in Dolphin. Between YAGCD, libogc source, Dolphin's source, the datasheets for the hopefully similar Macronix chips MX98726EC and MX98728EC, and spending a lot of time digging through MK:DD ... bled my way into being able to reliably send and receive packets on hardware and on Dolphin. But the test program I tried out this morning is sensitive to how the packet-received interrupt is triggered. * ... e: * GameCube DOL-001(USA) * Broadband Adapter DOL-015, L-DOL-A-S1B-USA * Pico ... gFast build * SP1 configured with Broadb... 05/04/2024 05:22 PM
Emulator Issues #13533 (New): Gakuen Toshi Vara Noir Roses (Japan) memory leak?
**Game Name?** Gakuen Toshi Vara Noir Roses **Game ID?** (right click the game in the game list, Properties, Info tab) GVWJDQ **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... here] Button doesn't light up. **What's the problem? Describe what went wrong.** Text seems to be leaking from one section of the game to another. This is showing up in odd places. **What steps will reproduce the problem?** Using a vanilla iso, no patches or mods, load and start a new game. Press start to skip movies and to fast forward dialogue. The dialogue choices do not matter. Fight a girl, beat her (you can't lose). Continue to fast forward and choose the... 05/01/2024 04:52 AM
Emulator Issues #13532 (New): "Run To Here" b ... show up in Breakpoints table until refreshed
**Game Name?** N/A **Game ID?** (right click the game in the game list, Properties, Info tab) N/A **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) N/A **What's the problem? Describe what went wrong.** "Run ... l refreshed **What steps will reproduce the problem?** 1. Turn on debugging interface ... any instruction to "Run To Here" 5. Notice the lack of breakpoint in Breakpoints tab 6. Start adding or modifying any breakpoint, then cancel 7. The table is refreshed and missing breakpoints appear. **Is the issue present in the latest development version? For future reference, please also write down the... 04/30/2024 05:19 PM
Emulator Issues #13530 (New): [WIndwos][Android] [GYMJA4] Jikkyo Pawarfuru Major League graphic glitch.
**Game Name?** Jikkyo Pawafuru Pro Yakyu M ... 実況パワフルメジャーリーグ **Game ID?** (right click the game in the game list, Properties, Info tab) GYMJA4 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) [Put MD5 Hash here] **What's the problem? Describe what went wrong.** This ... h. 2:All characters wear was drawing just black. **What steps will reproduce the problem?** Just start the game. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Dolphin 5.0-21450 **Is the issue present in the... 04/24/2024 01:50 AM
Emulator Issues #13528 (New): Dolphin twitch studio in game overlay not work
**What's the problem? Describe what went wrong.** Dolp ... ay not work **What steps will reproduce the problem?** run any games on dolphin and open twitch studio and choose the dolphin windows to be recorded **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 5.0-21451 **Is the issue present in the latest stable version?** Yes **If the issue isn't present in the latest stable version, which is the first broken version?** (You can find the first broken version by bisecting. Windows users can use ... 04/22/2024 01:22 PM
Emulator Issues #13524 (Accepted): GameINI se ... tput Resampling does not change correctly in the GUI (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal C ... mes I'm sure. **Game ID?** (right click the game in the game list, Properties, Info tab) GAFE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... 53049ccd0c1e2bffeb5b12393a5409 **What's the problem? Describe what went wrong.** Adding the "OutputResampling" field to the GameINI works, but it does not change what's displayed in the Graphics Configuration window. The said option is also listed as "OutputResamplingMode" in the wiki, which is incorrect and I had to dive into the source code to find the correct name. After finding and... 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing the RenderWidget while using Vulkan with proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wrong.** Resizing the RenderWidget while a game is running (not paused) will deadlock. **What steps will reproduce the problem?** A `vkWaitForFences` call in `CommandBufferManager::WaitForCommandBufferCompletion` often deadlocks when scaling the RenderWidget. Sometimes it won't if only adjusted a little. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes, it is ... sent since as early as 5.0-9638 (tested with the Windows exe under WINE). Before that, the RenderWidget had other concurrency issues that were resolved by th ... a GTX 980Ti w/ proprietary drivers **Is ... 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widge ... r causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the problem? Describe what went wrong.** `m_stepping_lock` not acquired and CPUThreadGuard::~CPUThreadGuard attempts to ... locked mutex. **What steps will reproduce the problem?** 1. Run with Dolphin debugger enabled. 2. Open the code tab and add a symbol definition. 3. Stop Dolphin. 4. Set a breakpoint at `CPUManager::PauseAndLock` right before `m_stepping_lock.unlock()` ... l Studio debugger works fine). 6. Make sure the debugging UI is open. 7. Start a game. 8. Observe the mutex is unlocked. (In Debug builds the CRT seems to decide to want to jump into the debugger if you let it run.) **Is the issue present in the latest development version? For future reference, please also write down ... 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Game ID?** (right click the game in the game list, Properties, Info tab) [GAFE01] **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... 3049ccd0c1e2bffeb5b12393a5409] **What's the problem? Describe what went wrong.** [Eve ... minutes of playing (said error message is in the screenshot below). After the message pops up, I have no choice but to restart the game all over again, only for that same mess ... once more. I've never had this problem with the game before my hiatus and all other games on Dolphin seem to be working fine.] **What steps will reproduce the problem?** [1. Starting the... 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galax ... to all games. **Game ID?** (right click the game in the game list, Properties, Info tab) RMGE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) N/A **What's the problem? Describe what went wrong.** Using the "Drag" mode for the IR pointer, it's easy to lose the pointer when it goes out of the screen. To easily get it back, the "Recenter" action would be useful. However, ... it with a device action (e.g., Volume Up), and confirming that Dolphin registers that action, the pointer does not get recentered as intended. **What steps will reproduce the... 04/15/2024 07:03 PM
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