Project

General

Profile

Search

Results (927)

Emulator Issues #13530 (New): [WIndwos][Andro ... ikkyo Pawarfuru Major League graphic glitch.
**Game Name?** Jikkyo Pawafuru Pro Yakyu Major League 実況パワフルメジャーリーグ **Game ID?** (right click the game in the game list, Properties, Info tab) GYMJA4 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integri ... l reproduce the problem?** Just start the game. **Is the issue present in the latest development version? For future reference, please also write down the ... ting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is buil ... e or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please c ... files, savefiles, savestates)** none **... 04/24/2024 01:50 AM
Emulator Issues #13528 (New): Dolphin twitch studio in game overlay not work
**What's the problem? Describe what went wrong.** Dolphin twitch studio in game overlay not work **What steps will reproduce the problem?** run any games on dolphin and open twitch studio and choos ... e present in the latest development version? For future reference, please also write down the ... ting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is buil ... e or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please c ... ts here to assist people unfamiliar with the game.] **What are your PC specifications?** ... stem, more) CPU Ryzenx 5 GPU Nvidia rtx geforce 2060 system windows 11 **Is there any ... iguration files, savefiles, savestates)** 04/22/2024 01:22 PM
Emulator Issues #13526 (Fix pending): "Attemp ... C reg 4" durring stepping inside the debugger
**Game Name?** Pokemon XD Gale of Darkness (PAL), other versions of the game probably also work **Game ID?** GXXP01 **MD5 Hash?** f36d14bebf8f ... other versions but I don't have them). 3. Before the health and safety screen disappears, go ... e present in the latest development version? For future reference, please also write down the ... * Not tested, but I used an older version before Qt6 became a requirement where I didn't hav ... e it there without putting more time into it. 04/20/2024 05:26 PM
Emulator Issues #13524 (New): GameINI setting for Output Resampling does not change correctly in the GUI (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal Crossing, applies to all games I'm sure. **Game ID?** (right click the game in the game list, Properties, Info tab) GAFE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integri ... Adding the "OutputResampling" field to the GameINI works, but it does not change what's disp ... eps will reproduce the problem?** 1. Open game properties 2. Add following to the user co ... ncements] OutputResampling = 5 ``` 3. Run game. 4. Open the Graphics Configuration window and see it for yourself! **Is the issue present in the latest development version? For future reference, please also write down the ... ting. Windows users can use the tool https://... 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing t ... ith proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wrong.** Resizing the RenderWidget while a game is running (not paused) will deadlock. **What steps will reproduce the problem?** A `vkWaitForFences` call in `CommandBufferManager::WaitForCommandBufferCompletion` often deadlocks when ... e present in the latest development version? For future reference, please also write down the ... (tested with the Windows exe under WINE). Before that, the RenderWidget had other concurrenc ... ore signal operation that has been submitted for execution and any semaphore signal operations on which it depends must have also been submitted for execution (https://www.khronos.org/registry/ ... aiting semaphore, which needs to be signaled for the work submitted to complete. it is also c ... p chain" message, indicating it failed. therefore, the semaphore is not signaled vkWait... 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widge ... r causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the probl ... kpoint at `CPUManager::PauseAndLock` right before `m_stepping_lock.unlock()` 5. Start Dolphi ... e sure the debugging UI is open. 7. Start a game. 8. Observe the mutex is unlocked. (In Debu ... e present in the latest development version? For future reference, please also write down the ... ting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is buil ... CodeViewWidget::Update() L275 ... <QT stuff> 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Game ID?** (right click the game in the game list, Properties, Info tab) [GAFE01] **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integri ... pops up, I have no choice but to restart the game all over again, only for that same message to appear once more. I've never had this problem with the game before my hiatus and all other games on Dolphin seem to be working fine.] * ... reproduce the problem?** [1. Starting the game 2. Playing the game for a few minutes before the error message randomly pops up 3. After the message appears and I choose to ignore it, the ... 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galaxy, but likely applies to all games. **Game ID?** (right click the game in the game list, Properties, Info tab) RMGE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integri ... what went wrong.** Using the "Drag" mode for the IR pointer, it's easy to lose the pointe ... ?** Go to Settings > Wii Input > Settings for the used Emulated Wii Remote > Motion Simula ... e present in the latest development version? For future reference, please also write down the ... ting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for... 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphics for F-Zero GX on Vulkan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** (right click the game in the game list, Properties, Info tab) GFZE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integri ... 5ae1982e4f6bf541ab6224a56a299 (in "nkit.iso" format) **What's the problem? Describe what ... render properly even though it has better performance than OpenGL in terms of frame time. ... latest development build. Compile shaders before starting and Hybrid Ubershaders are turned ... e present in the latest development version? For future reference, please also write down the ... ting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for... 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled exception from formatted timestamp on savestate file scanning
**What's the problem? Describe what went wr ... ere appears to be an odd situation going on, for me anyway, where Dolphin will "crash and burn" when attempting to format a file timestamp from a savestate of any game. **What steps will reproduce the proble ... ently reproduce the problem on my side. If a game I attempt to boot has any savestate file, it ... e present in the latest development version? For future reference, please also write down the ... to Jos, so the issue occurs somewhere in the format call's inner workings. ``` KernelBa ... inD.exe!fmt::v10::detail::do_throw<fmt::v10::format_error>(const fmt::v10::format_error & x) Line 124 C++ DolphinD.exe!f ... nst tm & time, const std::locale & loc, char format, char modifier) Line 432 C++ DolphinD. ... :chrono::duration<__int64,std::ratio<1,1>>>::... 04/05/2024 01:11 PM
(1-10/927)