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- Emulator Issues #13526 (Fix pending): "Attemp ... C reg 4" durring stepping inside the debugger
- **Game Name?** Pokemon XD Gale of Darkness ( ... g of the logo fade in, the breakpoint should hit (twice). 5. Click on "Step Over" 4 times. O ... e it there without putting more time into it.
- Emulator Issues #13491 (New): Game Randomly C ... MG1 or SMG2 as a custom level using romhacks)
- **Game Name?** Super Mario Galaxy, Super M ... 0x18a76993c CFRunLoopRunSpecific + 608 7 HIToolbox 0x194d32448 RunCurrentEventLoopInMode + 292 8 HIToolbox 0x194d32284 ReceiveNextEventCommon + 648 9 HIToolbox 0x194d31fd ... 0x194d02000 - 0x194fc1fff com.apple.HIToolbox (2.1.1) <db8a8b63-7bfb-384b-b0a9-c1246 ... works/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x18df0f000 - 0x18f23af ... 1.1", "CFBundleIdentifier" : "com.apple.HIToolbox", "size" : 2883584, "uuid" : ... \/Carbon.framework\/Versions\/A\/Frameworks\/HIToolbox.framework\/Versions\/A\/HIToolbox", "name" : "HIT...
- Emulator Issues #13478 (New): Dolphin crashing when opening the GFX menu or when opening a game
- **Game Name?** All games and the GFX menu ... CPU CPU: AMD Ryzen™ Z1 Processor ("Zen4" architecture with 4nm process, 6-core /12-threads, ... ue is the AMD Ryzen CPU with Radeon graphics.
- Emulator Issues #13471 (Accepted): No motion ... Mario & Sonic 2008 at Rowing - Single Scrulls
- [Put Game Name here] Mario & Sonic at The Ol ... eproduction steps here] Used with physical white Wiimote without WiiMotion Plus inside Then ... 60 12 Go OC (GA104) 32 Go of RAM at 3000 MHz
- Emulator Issues #13451 (New): Karaoke Revolution Glee 1: mic not recognized
- **Game Name?** All Karaoke Revolution Glee ... ..assthrough and added my logitech mic to a white list in Dolphin WII config tab and I even c ... esolution: 1920x1080 32 Go RAM DE: Xfce4
- Emulator Issues #13449 (New): Strange shadows/white artifacts in Disney's Hide & Seek
- **Game Name?** Disney's Hide & Seek **G ... first level and stand still. You'll see the white lines. The shadows were fine for the first ... eally, no. It's a pretty simple to see issue.
- Emulator Issues #13421 (New): Vertical lines on Shrek Smash n' Crash Racing (europe)
- **Game Name?** Shrek Smash n' Crash Racing ( ... what went wrong.** I've got many VERTICALS white line, only during the race. **What ste ... lem was gone. But sometimes it comes back.
- Emulator Issues #13416 (New): [Raspberry Pi 5] Dual Source Blending workaround isn't implemented
- **Game Name?** Mario Kart Double Dash, Res ... Kart has a blue tint, Resident Evil 4 has a white overlay. **What steps will reproduce t ... mmit/dc08b73db19b8d59ec9ba373a4fb8d7d8639c9e3
- Emulator Issues #13410 (New): Arbitrary mipma ... working correctly with D3D11 and OGL backends
- **Game Name?** Super Mario Sunshine (easie ... ater on the savefile selection screen looks white up to a certain distance, whereas it is sup ... vefile selection screen 3. Water will look white as in the attached picture with "OGL" at th ... th Direct3D11 backend, which should produce white water again, and compare to attached pictur ... kend, which will show greenish water and no white, as in attached pic with "VK" at end of tit ... Just let me know if you need anything else.
- Emulator Issues #13393 (New): Stuttering issues with NVIDIA drivers/cards and the Vulkan backend
- **What's the problem? Describe what went wron ... h greatly speeds up performance so users can hit stable framerates at extremely high internal ... good candidate as there were always stutters/hitches when loading into a stage in the very be ... you'll notice that there is still some minor hitching especially when loading into levels and ... y the game again, and notice that those same hitches are gone. **Is the issue present in ... board: ASRock X570 Taichi (BIOS: P5.00)