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Emulator Issues #12666 (New): Bink Video decodes incorrectly on some devices
**What's the problem? Describe what went wron ... 8. In this case, at 1x IR the lines all are clumped near the center of the video at 1x IR, t ... * Rabbids Go Home (fifolog on #12559) * Skylanders: Trap Team (uses Bink 2; fifolog on #1266 ... ated. For instance, 640x473.dff generates a clump of lines similar to Excite truck, and 300x ... rates vertical lines but no horizontal lines. 09/14/2021 06:03 AM
Emulator Issues #12254 (Accepted): Widescreen Heuristic Mega-Issue
**Game Name?** Metal Arms: Glitch in the S ... screenshots as games are added to this issue. 09/12/2020 07:05 AM
Emulator Issues #11496 (New): Metroid Prime - ... cause crash when using Intel HD 615 graphics
**Game Name?** Metroid Prime (Gamecube) Including a European version, and a US version wit ... ccur in a specific area of the game. On the landing site of Tallon Overworld, rainfall can re ... al backend on Intel HD 615 graphics. This includes during the landing cinematic cutscene when the Samus charact ... gate Orpheon opening section of the game. * Landing cutscene will play, during most of which ... number of graphical configuration changes, including ubershaders, internal resolution, use of ... y. https://bugs.dolphin-emu.org/issues/11495 12/23/2018 12:17 AM
Emulator Issues #10821 (Accepted): The Daring Game for Girls Hang
**Game Name?** The Daring Game for Girls ... m, more) i7-6700K, GeForce 970, Windows 10 01/24/2018 12:37 AM
Emulator Issues #9692 (New): Pause on Focus Lost doesn't properly work in Linux
OS: Slackware64-current dolphin-emu-e1a76b4_ ... 1>, __m=std::memory_order_seq_cst) at /usr/include/c++/5.3.0/atomic:102 102 { return _M_ ... 1>, __m=std::memory_order_seq_cst) at /usr/include/c++/5.3.0/atomic:102 102 { return _M_ ... _m=std::memory_order_seq_cst) at /usr/include/c++/5.3.0/atomic:102 #1 0x00000000007439 ... taly = true, m_ListKorea = true, m_ListNetherlands = true, m_ListRussia = true, m_ListSpain = ... ::_Index_tuple<>) (this=0x20cb058) at /usr/include/c++/5.3.0/functional:1531 #6 0x000000000 ... ()>::operator()() (this=0x20cb058) at /usr/include/c++/5.3.0/functional:1520 #7 0x000000000 ... ))()> >::_M_run() (this=0x20cb040) at /usr/include/c++/5.3.0/thread:115 #8 0x00007fffee1009 ... 07fffef067efd in clone () at /lib64/libc.so.6 07/12/2016 09:57 PM
Emulator Issues #8544 (Accepted): Input recording desyncs
When trying to record a movie in Dolphin usin ... would be fantastic if that was fixed as well. 05/06/2015 06:11 PM
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