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Emulator Issues #13055 (New): QSignalBlocker issue
Host_UpdateDisasmDialog() does not seem to be blockable and causes some problems. The problems appear t ... ing UI Options will trigger RunLoop()'s Host_UpdateDisasmDialog(). A slider will spam it like crazy and causes some lag/issues if there's an open UI element that gets updates from UpdateDisasmDialog (mainly debugger windows). Ex: Open Code Widget. Run game. Adjust graphics slider. Should see the slider lag a bunch and Code Widget spaz out. 2. RunAsCPUThread can trigger R ... al is currently required for the register widget to function and certain other debugger stuff to work. Not su ... is running, but I don't think that is ideal. 09/27/2022 08:15 PM
Emulator Issues #10128 (Accepted): Just Dance 2/3/4 issues with multiple DLC songs
Big issue report incoming! **Game Name?** Just Dance 2 Just Dance 3 Just Dance 4 **Game ID?** SD2Y41 SJDY41 SJXE41 ... s if you have more than 11 DLC songs on the NAND dump at the same time. What will happen vari ... basically won't play some of those DLC songs and will end throwing infinite "Invalid read/wri ... XXXX, PC=0xXXXXXXXX" at some time: **Just Dance 2:** The preview in the track selection menu ... egardless of how many songs you have on the NAND. If you have more than 11 DLC songs, the son ... d read/write from 0xXXXXXXXX, PC=0xXXXXXXXX" upon starting the song. If you disable Panic Handlers, Dolphin won't crash and the game will just be there sitting at the s ... SFX played indefinitely. You can still pause and... 02/28/2017 04:34 AM
Emulator Issues #7576 (Questionable): Dolphin ... aded with a post-processing effect already on
<b>Game Name?</b> Smash Bros Brawl, Resident ... ustom Robo, Eternal Darkness, Mega Man X Command Mission, F-Zero GX, Geist, NHL Hitz Pro, Oca ... , Wind Waker, Xenoblade, Star Fox Adventures and Spider-Man 2. All of my games are NTSC. < ... l, since the game's been working for so long and it's the most common game to own out of thos ... em worthwhile to find every game ID I've got and the problem doesn't vary between them. <b ... do with the recent issue about other shaders and parameters) already enabled, the render window just starts up gray, locks up, and then a message pops up about Dolphin.exe having stopped working. After game startup WITHOUT post-processing, it can be enabled and everything works correctly from that point. ... u expect to happen instead?</b> Normal start... 08/16/2014 03:39 PM
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