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Emulator Issues #10428 (New): Pausing with de ... mory viewer then crashes games upon resuming.
Super Smash Bros. Brawl RSBE01 MD5: d18726e6dfdc8bdbdad5 ... ies. Another problem is that both Brawl and Melee have the habit of being crash-prone when usi ... due to instability or save corruption risks) 08/01/2017 07:42 PM
Emulator Issues #9789 (Accepted): Netplay input records desync when pad buffer changes
## Game tested Tested with **SUPER SMASH BROS. Melee** (GALE01) *[md5:0e63d4223b01d9aba596259dc155a174]* and also a modified version of that game **Melee Netplay Community Build** (MNCE02) *[md5:bcd ... layer records the match from the beginning (`melee.dtm`), then I change the pad buffer before t ... begins to record the match from that point (`melee_spectator.dtm` and `~.dtm.sav`). The match ... b!Gfg_zoj2fDJlR7su-x0ai_HOaQlXpRIMuQD25Na5qAo 09/15/2016 04:08 AM
Emulator Issues #8655 (Accepted): Record Netplay Input Desyncs when Played Back
<b>Game Name?</b> Super Smash Bros. Melee <b>Game ID?</b> GALE01 What's the pro ... ording only took a minute or 2 to manifest. 06/08/2015 06:50 AM
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