4luC4rD.h3lls1nG
- Login: 4luC4rD.h3lls1nG
- Email: 4luC4rD.h3lls1nG@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 8 | 8 |
Activity
02/01/2009
- 04:15 PM Emulator Emulator Issues #478: Pikmin 2 not emulated
- I can confirm the PAL version doesn't work, it get stucked on the nintendo logo, and
the fps move between 49.5 and 5...
01/31/2009
- 10:19 AM Emulator Emulator Issues #541 (Invalid): Bows in Fire Emblem Path of Radiance
- The bows are not in the hands of the archers, they float not far from them.
I'm using rev 2037 with the OGL plugin a...
10/29/2008
- 01:24 PM Emulator Emulator Issues #18: Read from a virtual drive (for compressed mds)
- Thanks a lot, that's great ! It will help saving some precious space !
And sure, that fix this issue. Thanks again. - 01:23 PM Emulator Emulator Issues #18: Read from a virtual drive (for compressed mds)
- Thanks a lot, that's great ! It will help saving some precious space !
09/03/2008
- 08:14 AM Emulator Emulator Issues #173: GCN-GBA Emulation
- So, should I ask the vba-m devs if they can look at it ?
09/02/2008
- 04:33 PM Emulator Emulator Issues #173: GCN-GBA Emulation
- No there is a cable that links a real gba and a real gamecube, but since dolphin is
an emu, you don't have to plug y... - 02:29 PM Emulator Emulator Issues #173 (Fixed): GCN-GBA Emulation
- It would be great to be able to access the extras you have when you connect
a gba in the 2nd controller port, I mean... - 02:43 PM Emulator Emulator Issues #167: Make the ISO compressor handle Wii ISOs
- Please don't thank me, you're the ones that should be thanked. So thank you for
considering my requests, and for dev... - 02:39 PM Emulator Emulator Issues #174 (Duplicate): Change Language
- I'm sorry to ask you so much things, and I don't want to seem too
demanding, but I hope it will help your great emu ...
08/31/2008
- 06:04 PM Emulator Emulator Issues #147: Luigi's Mansion suffers incredible slow down when in the mansion with the DirectX plugin (but works correctly when using OpenGL)
- I have the same problem but can't play with ogl, the plugin makes the emu crash when
I start the emulation, (I have ...
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