General

Profile

hatarumoroboshi

Issues

Activity

04/19/2014

06:02 PM Emulator Emulator Issues #6915: Star Wars: The Force Unleashed 2 - Problem when saving the game
Must be a very old issue, since this game recognises the save perfectly on 3.0.432 but doesn't do it anymore on 3.0-4...

09/08/2013

08:33 PM Emulator Emulator Issues #6584: Recent Wiimote changes breaks WinXP compatibility (CancelIoEx not present in kernel32)
Yes, seems to work, at least Dolphin starts again on XP...

04/07/2013

09:54 PM Emulator Emulator Issues #6219: Extreme lag on Dolphin since 3.5-1165
For me the problem seems to be gone...

04/06/2013

10:03 PM Emulator Emulator Issues #6219: Extreme lag on Dolphin since 3.5-1165
Now I don't have the time to test, but I think that the revision responsible should be after the 3.5-1165 (maybe 3.5-...
10:00 PM Emulator Emulator Issues #6215: Continuous Scanning (or Auto-Refresh) for Real Wiimotes with Toshiba Stack
I agree and I think it should be done for every stack
09:30 PM Emulator Emulator Issues #6219: Extreme lag on Dolphin since 3.5-1165
I confirm this issue on Windows XP with the latest build (3.5-1180 Revision ecb433720948), but I still cannot say wha...
08:54 PM Emulator Emulator Issues #6058: Real Wiimote doesn't work anymore in Michael Jackson Experience after real-wiimote-scanning branch merge
The real wiimote minor fixes branch doesn't fix the problem
Unchecking "enable speaker data" also doesn't fix it
01:33 PM Emulator Emulator Issues #6058: Real Wiimote doesn't work anymore in Michael Jackson Experience after real-wiimote-scanning branch merge
I'll try it as soon as possible

03/31/2013

01:16 PM Emulator Emulator Issues #6105: GLSL-master merge destroys graphics on fglrx/Linux
I can confirm that after the GLSL merge I get nearly half of the speed with the OpenGL plugin (copy to RAM or Texture...

03/30/2013

01:55 PM Emulator Emulator Issues #6058: Real Wiimote doesn't work anymore in Michael Jackson Experience after real-wiimote-scanning branch merge
In order to fix this issue wouldn't it be better to reintroduce the Alternate Wiimote timing option?

Also available in: Atom