Sonicadvance1
- Login: Sonicadvance1
- Email: Sonicadvance1@gmail.com
- Registered on: 08/29/2015
- Last sign in: 05/02/2016
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 2 | 61 | 63 |
Reported issues | 2 | 67 | 69 |
Projects
Project | Roles | Registered on |
---|---|---|
Emulator | Manager, Developer | 09/03/2015 |
Infrastructure | Manager, Developer | 09/10/2015 |
Activity
03/17/2016
- 06:38 PM Emulator Emulator Issues #9434 (New): Headless framedumping doesn't work
- Framedumping works by reading back from the final framebuffer with glReadPixels.
With headless, we don't have a fina...
03/13/2016
- 08:12 PM Emulator Emulator Issues #6997: Support Hotplug
- Changing this over to purely supporting hotplugging in general, not just in SDL2.
This would be nice on all platfo... - 08:10 PM Emulator Emulator Issues #7659 (Won't fix): Dolphin for Android, OpenGLES shaders fail to compile on stock Moto X.
- We no longer support any devices that have this issue.
- 07:42 PM Emulator Emulator Issues #9423 (Fixed): Dolphin doesn't shutdown cleanly on signal SIGINT
- Dolphin doesn't listen to signals, so when killing the application, say in headless with CTRL+C it will not close cle...
- 07:40 PM Emulator Emulator Issues #9422 (Fixed): ENABLE_HEADLESS eats a CPU core in infinite loop
- The headless code path's Platform class has a `while (running) {}` that will eat a CPU core while a game or fifo log ...
03/10/2016
- 12:03 AM Emulator Emulator Issues #9411: Enabling wireframe in zelda tp for Wii mirror the game and the commands
- What about the commands?
The controls you pass to the game match what happens after Nintendo has swapped the screen ...
03/09/2016
- 11:58 PM Emulator Emulator Issues #9411 (Working as intended): Enabling wireframe in zelda tp for Wii mirror the game and the commands
- The Wii version of the game uses a full screen EFB copy to reverse the screen, it renders everything in the original ...
03/08/2016
- 12:19 AM Emulator Emulator Issues #9361: Sonic Heroes : Anti-Aliasing SSAA don't work and crash the game
- Potentially fixed in a PR, https://github.com/dolphin-emu/dolphin/pull/3719
03/04/2016
- 09:43 PM Emulator Emulator Issues #9361: Sonic Heroes : Anti-Aliasing SSAA don't work and crash the game
- Submitted to apple as bug 24983074
- 05:20 PM Emulator Emulator Issues #9405 (Working as intended): Many areas are unplayable
- This is due to OSX only supporting GL 4.1 and the feature required to emulate the bounding box feature that these gam...
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