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JosJuice

  • Registered on: 08/29/2015
  • Last connection: 03/28/2022

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09/27/2022

05:53 PM Emulator Emulator Issues #13053 (Fix pending): Android: Convert Activity will crash on restoration from saved instance state if process was killed
https://github.com/dolphin-emu/dolphin/pull/11103
05:30 PM Emulator Emulator Issues #12759 (Fixed): Dead to Rights Audio Cuts Off
Patch for dcache issue added in https://dolphin-emu.org/download/dev/d9cd819a76d4f1c171c47cdc81dc2ef7c0adb07f/
04:12 PM Emulator Emulator Issues #13052 (Fixed): Strange graphical "artifacts" in GoldenEye 007
https://dolphin-emu.org/download/dev/b7c292ac565e79cb87db8a5d5817b4871077cfa1/

09/26/2022

04:20 PM Emulator Emulator Issues #13050 (Invalid): BBA Difficulty getting 2 double dash sessions on 2 separate windows computers to connect in lan mode

09/25/2022

08:36 PM Emulator Emulator Issues #13051 (Accepted): There is no easy way to change a lot of settings when the software renderer is selected.
We don't need the information from the issue report template in this case.

09/24/2022

01:06 PM Emulator Emulator Issues #13047 (Fixed): Latest version of Dolphin will not open through Steam
Since the issue report doesn't include the part of the template that asks if the issue happens on the latest developm...
07:39 AM Emulator Emulator Issues #13044: Debugger: CheckBreakPoints is hit twice per breakpoint.
But how about the pull request? Is that one still buggy?

09/22/2022

08:48 PM Emulator Emulator Issues #13044: Debugger: CheckBreakPoints is hit twice per breakpoint.
Okay, thanks for testing. Seems like I'll have to do more in-depth testing of this.
04:25 PM Emulator Emulator Issues #13044: Debugger: CheckBreakPoints is hit twice per breakpoint.
Can you check if breakpoints behave as expected in this pull request? https://github.com/dolphin-emu/dolphin/pull/11077
03:59 PM Emulator Emulator Issues #13044 (Accepted): Debugger: CheckBreakPoints is hit twice per breakpoint.
I think the reason why this wasn't noticed before is that if you enable breaking on the breakpoint (which I imagine i...

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