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comexk

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08/10/2015

01:54 AM Emulator Emulator Issues #8848 (Won't fix): Dolphin fails to compile on OSX
mm, well, in that case, being lazy, I guess I'm going to close this for now. Thanks for the report.

08/09/2015

03:23 AM Emulator Emulator Issues #8771 (Fix pending): Guitar Hero Warriors of Rock Wifi Not working in latest builds
sorry.
https://github.com/dolphin-emu/dolphin/pull/2817
02:40 AM Emulator Emulator Issues #8848 (Accepted): Dolphin fails to compile on OSX
Hmm, there's no "-lQTKit" in there, so it's probably somehow an issue with how LIBAV_LDFLAGS or LIBAV_STATIC_LDFLAGS ...

08/08/2015

06:43 AM Emulator Emulator Issues #8848: Dolphin fails to compile on OSX
What are the contents of build/CMakeCache.txt?
For me, QTKit only shows up in LIBAV_STATIC_LDFLAGS, and AFAIK that...

06/21/2015

02:59 PM Emulator Emulator Issues #8700: Dolphin refuses to use configured NAND directory.
http://i.giphy.com/DjtjxCB1SEDtu.gif

06/15/2015

03:16 AM Emulator Emulator Issues #8681: Netplay traversal disconnect pauses emulation and possible lag on unstable connection to traversal server
It is run on the same thread, but it's a tiny asynchronous routine that certainly won't cause any lag.
The dumb be...

06/11/2015

01:02 AM Emulator Emulator Issues #8660: SRAM file trips off Netplay Desync Detection
Syncing sounds good.
01:02 AM Emulator Emulator Issues #8667: Build error: format not a string literal and no format arguments
You can fix it by changing to
DEBUG_LOG(DISCIO, "%s", file.m_FullPath [rest of original line
Not sure why I'm CCed.]

06/07/2015

09:20 PM Emulator Emulator Issues #8648: Open Build Service refuses to allow using newest Dolphin builds because of "statements that may potentially overflow destination buffers"
It does not appear that any of these warnings correspond to actual bugs, although the code in question is a bit slopp...

06/02/2015

08:54 PM Emulator Emulator Issues #8612 (Accepted): compile failure for git version on linux: enet_socket_get_address: not declared
Yuck. At this point a PR to customize enet - in a protocol compatible way, but for somewhat significant efficiency i...

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