carlos.ismael.braz
- Login: carlos.ismael.braz
- Email: carlos.ismael.braz@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 1 | 1 |
Activity
05/13/2012
- 04:27 PM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- Yeah! now it is fixed!, thanks skidau, you are great! :) :)
- 02:58 AM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- This is the save that I was using to test (before final boss)
05/12/2012
- 10:28 PM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- I've tested the ending crash and this time it happened with the second video (the first one worked perfectly), this i...
11/04/2011
- 12:38 AM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- Thank you for developing this great emulator, you are an awesome programmer, thanks!,
- 12:11 AM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- I tested it again with r1387da790062 and with the latest version (3d2a2abb49df3ae11a821c61e422f211be782f3e) and the a...
11/02/2011
- 04:28 PM Emulator Emulator Issues #4906: Xenoblade Chronicles black sky on Win32
- Could this be related to the texture issue in Tales of Graces? http://code.google.com/p/dolphin-emu/issues/detail?id=...
09/30/2011
- 04:30 PM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- I'm currently playing this game (for 2nd time) with MAX_NUM_BLOCKS = 1024*8*6; and I can see all the anime cut scenes
09/17/2011
- 12:28 PM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- I tried as you said (changing JitCache.cpp back to how it was and tick "Enable MMU" in the game) and the first video ...
- 05:41 AM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- Well finally, after lots of tests I made it to get past those videos (there are 3 videos, one after another).
I test... - 04:02 AM Emulator Emulator Issues #4851: Tales of graces - Ending crash
- I've tested with Direct3d 11 and the game continues (before I tested it with direct3d 9), an anime video scene is dis...
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