General

Profile

pauldacheez

Issues

open closed Total
Assigned issues 0 0 0
Reported issues 0 15 15

Projects

Project Roles Registered on
Emulator Developer 09/25/2015

Activity

04/22/2017

06:20 AM Emulator Emulator Issues #10225: Phantasy Star Online Episode I & II - FMVs don't play
Have you tried setting External Frame Buffer to "Real"? A staggering portion of the GC/Wii library requires that for FMVs. pauldacheez

12/09/2016

01:56 AM Emulator Emulator Issues #9942 (Accepted): Wii VC Ocarina of Time - EFB to RAM isn't enabled in the .ini
leoetlino wrote:
> You need EFB to RAM for that screen to display properly. It's already enabled in the GameINI for the Master Quest disc, but no one has done it yet for the VC version.
Oh, whoops. Guess that's what I get for not rea...
pauldacheez
12:52 AM Emulator Emulator Issues #9942 (Working as intended): Wii VC Ocarina of Time - EFB to RAM isn't enabled in the .ini
It's not a matter of internal resolution, unfortunately (and we handle cases like that anyway if you have XFB enabled). The lines between textures are a result of the N64 using three samples for texture filtering (as opposed to the four ... pauldacheez

11/04/2016

09:48 PM Emulator Emulator Issues #9866: MacOS toolbar missing
Issue exists on 10.11.6 too. Quite jarring. pauldacheez

02/26/2016

11:16 PM Emulator Emulator Issues #9365 (Duplicate): Paper Mario Thousand Year Door Crash when asking the person about shine sprites
pauldacheez

02/07/2016

09:28 PM Emulator Emulator Issues #9320 (New): Hotkeys - Modifier keys inconsistencies
Okay, never mind, I indeed misread that – the "LShift & F1" case definitely shouldn't be accepting the LShift or F1 keys on their own. Sorry, my reading comprehension hasn't been at its best recently.
> Next time, quote the piece of t...
pauldacheez

02/06/2016

12:45 AM Emulator Emulator Issues #9320 (Working as intended): Hotkeys - Modifier keys inconsistencies
I can see how this would be confusing, but it's not at all inconsistent – why would you expect two different logic operators to do the exact same thing? https://en.wikipedia.org/wiki/Logical_connective
There's a certain amount of comp...
pauldacheez

12/20/2015

12:04 AM Emulator Emulator Issues #9171 (Accepted): Emergency get-out-of-fullscreen key
Hey, look, a new feature request that makes sense. That's rare.
Let's just hardcode Esc to always get us out of fullscreen. That's what I usually see for non-PC-game things that use exclusive fullscreen. (Either that or I have to use ...
pauldacheez

12/19/2015

11:43 PM Emulator Emulator Issues #9165 (New): Real-Wiimotes disconnect if two configured but one is used
I'm gonna assume JMC misread things here. You can't "set" remotes without connecting them on real console, and random disconnects of your *first* remote (aside from the x-minutes-of-inactivity disconnects that games handle entirely on th... pauldacheez

12/09/2015

02:52 AM Emulator Emulator Issues #9143: Add "Hotkey" icon to toolbar
Not every user-generated idea is a good idea. Like, really, this saves you a click and some mouse movement, but it gives a new user something to waste an extra hour looking at and trying to comprehend (because configuring our hotkeys rig... pauldacheez

Also available in: Atom