shatteredlites
- Login: shatteredlites
- Registered on: 08/29/2015
- Last sign in: 03/23/2024
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 4 | 25 | 29 |
Activity
03/23/2024
- 12:38 AM Emulator Emulator Issues #12193: Dolphin Dumping Garbage Textures
- Billiard26 wrote in #note-13:
> Do you still experience this problem?
no this doesnt seem to be a problem anymore
11/12/2023
- 02:37 AM Emulator Emulator Issues #13391 (New): MGS Twin Snakes constant Freezing
- **Game Name?**
[METAL GEAR SOLID THE TWIN SNAKES]
**Game ID?**
[GGSEA4]
**MD5 Hash?**
[0720e3d3fe4...
05/30/2022
- 06:42 AM Emulator Emulator Issues #10754: Geist GFX OpCode Error
- this is still an issue sadly
11/07/2021
- 10:14 PM Emulator Emulator Issues #12598: Wii Motion Plus (Built In) Not Connecting with MayFlash DolphinBar FW 0x9
- JosJuice wrote:
> Closing it, then.
just did a fresh windows install and the dolphin bar still refuses to remembe... - 08:22 PM Emulator Emulator Issues #12724: (Feature Suggestion) Use SDL for native motion control support
- Yea seems motion wasn't being picked up
11/06/2021
- 04:15 AM Emulator Emulator Issues #12724 (Fixed): (Feature Suggestion) Use SDL for native motion control support
- Lately Yuzu has switched to a dev build of SDL that supports motion controls without cemuhook or third party programs...
11/03/2021
- 09:12 PM Emulator Emulator Issues #4138: Fatal Frame 4 Backpatch error
- Pikachu025 wrote:
> MMU is enabled by default for this game, so this is indeed considered fixed. You shouldn't be ab... - 01:06 AM Emulator Emulator Issues #4138: Fatal Frame 4 Backpatch error
- unless the work around is considered a fix I guess
- 12:43 AM Emulator Emulator Issues #4138: Fatal Frame 4 Backpatch error
- coming across this issue aswell its not fixed
09/09/2021
- 11:37 PM Emulator Emulator Issues #12177: Skip Presenting Duplicate Frames causing Some Softlocks
- ZephyrSurfer wrote:
> Where in the games are they locking up?
its completely random just play for 20min or so and...
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