JMC4789
- Login: JMC4789
- Email: JMC4789@gmail.com
- Registered on: 08/29/2015
- Last sign in: 02/15/2025
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 1 | 19 | 20 |
Reported issues | 59 | 454 | 513 |
Projects
Project | Roles | Registered on |
---|---|---|
Emulator | Manager, Developer | 09/03/2015 |
Infrastructure | Manager, Developer | 09/10/2015 |
Activity
05/18/2025
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06:14 AM Emulator Emulator Issues #13801: Extreme Lag on Controller config menu on Raspberry Pi 5 8GB
- I believe the change to let it use the monitor's refresh rate is pretty recent?
05/09/2025
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07:53 PM Emulator Emulator Issues #13797: Lighting issue in Cabela's Dangerous Hunts 2013
- Ah, so it's reading the screen in a different way. Figures it'd be the more common one. Someone can make a pull req...
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12:07 AM Emulator Emulator Issues #13797: Lighting issue in Cabela's Dangerous Hunts 2013
- Try unchecking "Skip EFB Access from CPU" in Graphics Settings -> Hacks and see if that helps.
05/04/2025
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04:23 PM Emulator Emulator Issues #13795: NCAA Football 2005 low FPS steamdeck
- The zoomout shows more polygons and is more demanding to render. It doesn't seem like there's anything unusual going...
04/28/2025
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11:23 PM Emulator Emulator Issues #13781: Mario Party 4 and 5 frame time issues in boards
- The game itself is lagging. Increase the Emulated CPU clock or something and see if it disappears. AFAIK, that area...
04/17/2025
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05:46 AM Emulator Emulator Issues #13786 (Accepted): GBA integration (internal and external) not working in Pokemon XD: Gale of Darkness
- It is broken by 2412-323 -> https://dolphin-emu.org/download/dev/6d9c887a214f4fec16779f9ecbec555948ef94cd/
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12:39 AM Emulator Emulator Issues #13786: GBA integration (internal and external) not working in Pokemon XD: Gale of Darkness
- Can you bisect to the build it stopped working?
04/11/2025
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05:44 PM Emulator Emulator Issues #6802: Skyward Sword - Unnecessary DOF rendering
- Anyone remember where that scene is? I could play up to it and check.
04/05/2025
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02:16 AM Emulator Emulator Issues #13777: Emulated Wiimote Aiming is Nonlinear
- Have you tested this on various games? Different games calibrate the infrared differently.
03/06/2025
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04:53 AM Emulator Emulator Issues #13135: (GLME01) Luigi's Mansion suffers from reoccurring microstutters/frame pacing issues in game not caused by shader compilation
- I have my GameCube hooked up to a capture card, and the game looks really "bouncy" even on there, so I would suggest ...
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