JMC4789
- Login: JMC4789
- Email: JMC4789@gmail.com
- Registered on: 08/29/2015
- Last sign in: 03/18/2026
Issues
| open | closed | Total | |
|---|---|---|---|
| Assigned issues | 1 | 19 | 20 |
| Reported issues | 55 | 459 | 514 |
Projects
| Project | Roles | Registered on |
|---|---|---|
| Emulator | Manager, Developer | 09/03/2015 |
| Infrastructure | Manager, Developer | 09/10/2015 |
Activity
05/04/2026
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08:55 PM Emulator Emulator Issues #14041: Very long door transition in RE3 GCN only during Movie Recording
- I believe it happens in single core period. And TASing requires single core. I remember seeing this issue in normal gameplay a while back. I can see if anyone else remembers if there was a work-around.
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04:05 PM Emulator Emulator Issues #14041: Very long door transition in RE3 GCN only during Movie Recording
- It's a timing issue, and since Dolphin isn't cycle accurate anyway, I suggest playing with the emulated CPU clock rate up/down a few percent.
03/22/2026
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03:54 AM Emulator Emulator Issues #14009: Some Wii games cannot complete a shutdown
- pop_OS!'s cosmic window manager is incredibly buggy and has problems not displayed on other computers. A ton of apps are having problems since I've upgraded on mine so I wouldn't be surprised if this is just bugs in cosmic. On my Arch ...
03/18/2026
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05:08 AM Emulator Emulator Issues #14003: Falling through solid floors in Mario Sunshine since 2603
- I have a feeling this is because of the FMA changes, and your processor doesn't support FMA and is using the alt-path.
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05:01 AM Emulator Emulator Issues #14003: Falling through solid floors in Mario Sunshine since 2603
- Also can't reproduce it.
03/02/2026
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09:26 PM Emulator Emulator Issues #13324 (Invalid): Mario Party 7 Invisible characters when jumped on in minigames
- Likely a frame presentation issue. see the video examples here - https://dolphin-emu.org/blog/2014/07/31/dolphin-progress-report-july-2014/#40-2286-d3d-exclusive-fullscreen-by-armada651
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09:23 PM Emulator Emulator Issues #13243 (Invalid): The Game Freeze After 2-3 Hours of Gameplay - Super Mario Sunshine PAL (Windows)
- We disabled dualcore by default, which should fix random hangs like this. Marking as invalid because I'm not sure if that was the issue.
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09:07 PM Emulator Emulator Issues #8200: Unbalanced audio with OpenAL in a multi-channel environment
- Whoops PR wasn't merged yet. But, I still think there are better options than OpenAL.
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08:48 PM Emulator Emulator Issues #8200 (Won't fix): Unbalanced audio with OpenAL in a multi-channel environment
- OpenAL was removed from Dolphin eventually, so this can be closed. It might have been fixed eventually before it got removed but I don't know.
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09:03 PM Emulator Emulator Issues #8774: Scan Visor not scanning properly, unable to scan some objects.
- So, in recent years it's come to light that the scanning behavior of the later metroid games can be influenced by internal resolution, causing some objects to take a higher priority.