10:55 AM Emulator Emulator Issues #11173: Rounding differences in SM64 (VC) (JIT bug)
I just wanted to highlight that this was unexpected and that it reduced the amound of possible issues a lot. As our J...
10:37 AM Emulator Emulator Issues #11173: Rounding differences in SM64 (VC) (JIT bug)
> the correct one is JT Loadstore floating
This one was highly unlikely. Maybe the quantizied load/store operation...


12:26 PM Emulator Emulator Issues #10807 (Fixed): Android: Tales of Symphonia rendering problems
Sorry for ignoring your bug report. We are too used to get lots of bug reports becaues of broken GPU drivers. However...


12:17 PM Emulator Emulator Issues #11004: Null video backend and OGL video backends become unbearably slow due to texture cache.
I think this one here is the affected call:


09:04 AM Emulator Emulator Issues #10996: Disney's Cars 2 - Memory Stride Too Small
This message is there on purpose. We don't know the behavior of overlapping lines. The copy logic might be clever and...


09:33 AM Emulator Emulator Issues #10626: Xenoblade Chronicles - Game Save Image Blank
IMO this is a valid bug. But for now, we don't want to fix it by requiring the more accurate emulation. The performan...


09:21 AM Emulator Emulator Issues #10620: Won't install on android
> GPU: Adreno 330
Please keep in mind that there is no SoC with this GPU and 64 bit support at all. Likely the Sna...


11:16 AM Emulator Emulator Issues #10394 (Fix pending): Resident Evil main hall crashing Dolphin
10:19 AM Emulator Emulator Issues #10394: Resident Evil main hall crashing Dolphin
Based on the debugging of JMC4789:
The broken jump is here:


08:03 AM Emulator Emulator Issues #10464: (GSNE8P) Sonic Adventure 2: Battle error when game displays level title card with "Store EFB Copies to Texture Only" disabled
RA4 is missing here:

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