General

Profile

flacs

  • Login: flacs
  • Registered on: 08/29/2015
  • Last sign in: 04/15/2026

Issues

open closed Total
Assigned issues 1 21 22
Reported issues 13 38 51

Projects

Project Roles Registered on
Emulator Manager, Developer 09/03/2015
Infrastructure Manager, Developer 09/10/2015

Activity

04/13/2026

10:16 PM Emulator Emulator Issues #13439 (Working as intended): Spyro: A Hero's Tail - Purple/Bright Sky flipping issue in first world
This is a bug in the game, not in Dolphin. Video of the game running on a real GameCube: https://www.youtube.com/watch?v=66AmNQ1SRqI flacs
09:13 PM Emulator Emulator Issues #13439: Spyro: A Hero's Tail - Purple/Bright Sky flipping issue in first world
Hardware says purple for the first frame, same as Dolphin. flacs

03/22/2026

12:26 PM Emulator Emulator Issues #14004 (Working as intended): Pikmin 2 (Wii): Corrupted flickering line at buttom of the screen
This happens on a real Wii as well. flacs

03/21/2026

08:01 AM Emulator Emulator Issues #14006: dolby pro logic II sounds muffled on rear speaker in wii games
How does it sound on a real Wii? flacs

03/13/2026

05:46 AM Emulator Emulator Issues #12818 (Work started): SSX Tricky - Display GFX FIFO Warning Message
Similar issue as Sonic Adventure 2. The game is trying to clear the overscan area in the EFB but instead of configuring the original EFB height consistently for both the EFB source rectangle and the Y-scale computation, it uses the adjus... flacs
04:41 AM Emulator Emulator Issues #12811 (Duplicate): SSX Tricky - Can Display Assert Warning Message
flacs

03/11/2026

08:30 AM Emulator Emulator Issues #13885: error popup with Sonic Adventure 2 battle
The game wants to clear the EFB during startup by using an XFB copy. For that it temporarily uses the EFB height determined by the chosen render mode (528 lines for PAL) instead of what it uses later on during game play (hardcoded to 480... flacs

03/07/2026

04:08 AM Emulator Emulator Issues #13966 (Accepted): Just Dance (SDNP41) will not launch if Progressive Scan is enabled
This is a bug in the game and affects all regions. The hang condition when the game boots is as follows:
1) The system menu is configured to "EDTV/HDTV (480p)" and
2) a component cable or D-Terminal cable is plugged in and
3) the current...
flacs

01/17/2026

11:56 PM Emulator Emulator Issues #13931 (Fixed): Dolphin Disassembler Incorrect Cases
https://dolphin-emu.org/download/dev/a5b34d43fc4ef317550cad7fe3f0ebacf7fc0464/ flacs

01/16/2026

03:33 AM Emulator Emulator Issues #13345: Twilight Princess Gamecube - Garbled Map when using Vulkan and Disabled "Scaled EFB Copy"
The purple color comes from the fact that the map uses a palette, so linear interpolation makes no sense when downscaling the index texture.
Workaround using point sampling:
```diff
diff --git a/Source/Core/VideoCommon/TextureCacheB...
flacs

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