shadoxfix
- Login: shadoxfix
- Email: shadoxfix@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 4 | 4 |
Activity
04/25/2015
- 06:03 PM Emulator Emulator Issues #8507 (Invalid): Google code being shut down
- See issue 8346. Questions like these should be asked on the forum or IRC.
04/22/2015
- 08:31 PM Emulator Emulator Issues #8495 (Questionable): Cheats get unchecked
- Unable to reproduce. What OS are you using? Also, could you explain what steps you're taking exactly? ("Go back to th...
04/20/2015
- 10:22 AM Emulator Emulator Issues #8484 (Invalid): The Legend of Zelda: Collector's Edition - Graphical issue, upper left corner in some zones of the game.
04/02/2015
- 11:54 PM Emulator Emulator Issues #8432: Languages completely outdated
- I looked into it a little bit and it seems one of the project maintainers will have to update the source files manual...
- 10:41 PM Emulator Emulator Issues #8432 (Accepted): Languages completely outdated
- I'm willing to accept this. This hasn't been done in a long time and should probably be done before the next release....
03/28/2015
- 12:01 PM Emulator Emulator Issues #8395: Brawl (and Project M) crashes when pressing start on character selection screen
- Does this work for you in 4.0-5942 and newer?
03/24/2015
- 08:58 PM Emulator Emulator Issues #8395 (Questionable): Brawl (and Project M) crashes when pressing start on character selection screen
- Working fine for me on Windows. Might be related to Mac OS X; need someone else to confirm.
03/22/2015
- 12:04 AM Emulator Emulator Issues #8378 (Fixed): Skyward Sword AA causes wierd artifacts as of 5dc23a9
- Fixed as of 4.0-5906. Looks like it was a duplicate of issue 8343 after all.
03/21/2015
- 09:14 PM Emulator Emulator Issues #8378: Skyward Sword AA causes wierd artifacts as of 5dc23a9
- OMEGA345: Does this also happen in 4.0-5908 or later?
- 07:52 PM Emulator Emulator Issues #8378: Skyward Sword AA causes wierd artifacts as of 5dc23a9
- Can you confirm this still does not work in master? If so I can accept the issue.
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