[Put Game Name here] - Baten Kaitos: Enternal Wings and the Lost Ocean PAL (GKBPAF) - Need for Speed Hot Pursuit 2 PAL (GH2P69) - Star Wars Rogue Aquadron II: Rogue Leader NTSC-U (GSWE64) - Red Steel PAL (REDP41) - The Legend of Zel...mimimi
It might be an adapter compatibility issue, or some SYSCONF issue? I can run the mii channel with passthrough on windows 7, but i get the error when i exit the mii channel and try to go back to the system menu. My adapter isn't good enou...mimimi
I can confirm that the non deluxe pictobox results in a crash when trying to use it. Tested with the PAL version and the following AR code(to transform the deluxe box into the regular one in my save): 003CC574 00000023 (Thanks to blubb...mimimi
Can you try with "Store EFB Copies to Texture Only" disabled? This sounds like something where you need efb to ram. If that doesn't work, try with "Skip EFB Access from CPU" disabled as well.mimimi
iwubcode pointed out that the snow in silent hill kinda works, if Dolphin doesn't clear the underlying memory for efb copies when only doing efb to texture and skipping the copy to the wii's memory. (source: https://github.com/dolphin-em...mimimi
OMEGA345 wrote: > Just tried 5.0-633, and the issue is still there for me. Max 2FPS It will lag the Emulator too and i have to force it closed. JosJuice said "as long as Gecko codes are disabled". So what happens when you disable ch...mimimi
I can confirm that this issue is fixed to 99% now. Dolphin 5.0-478 still has the double shadows in all 3 scenes, with Opengl and D3D. Dolphin 5.0-492 has properly working shadows for all 3 scenes with Opengl, while D3D is completel...mimimi
I guess this hangs when launching BC, which is title 00000001-00000100. Since it would be pointless to try to emulate the arm cpu, we could HLE this. On a wii BC and MIOS(00000001-00000101) work hand in hand. BC basically gets the wii...mimimi