**Game Name?** Any **Game ID?** (right click the game in the game list, Properties, Info tab) Any **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) Any **What's...ryanebola16
**Game Name?** Any **Game ID?** (right click the game in the game list, Properties, Info tab) Any **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) N/A **What's t...ryanebola16
**Game Name?** All (Super Smash Bros. Melee, Super Smash Bros. Brawl, Wii Music, etc.) **Game ID?** (right click the game in the game list, Properties, Info tab) GALE01, RSBE01, R64E01, etc. **What's the problem? Describe w...ryanebola16
Something weird is going on here. Seemingly any `*_LOG_FMT` message called in `CheckExternalExceptions` or `CheckExceptions()` triggers this problem, except for `DEBUG_LOG_FMT` since I assume `#if defined(_DEBUG) == false` in `Log.h` whe...ryanebola16
**Game Name?** Any **What's the problem? Describe what went wrong.** Attempt to load a game. Logcat produces nothing helpful here. Video backend OSD information never displays and screen remains black. App freezes when attemptin...ryanebola16
Oh yeah, those values work nicely for me. I'll test them with a few more games and if it is an improvement for most of them, I'll submit a PR.ryanebola16
I haven't looked into a solution for this issue yet since I was waiting to see if https://github.com/dolphin-emu/dolphin/pull/9208 is acceptable. If the default values for Android don't match normal defaults, it's worth trying normal def...ryanebola16
I'm using default values (reset via the new "default values" button). Does this problem not occur on your phone with default values for IR sensitivity settings?ryanebola16