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ryanebola16

  • Login: ryanebola16
  • Registered on: 08/29/2015
  • Last sign in: 07/21/2024

Issues

open closed Total
Assigned issues 2 15 17
Reported issues 24 179 203

Projects

Project Roles Registered on
Emulator Developer 04/17/2020

Activity

07/21/2024

06:13 AM Emulator Emulator Issues #13574 (New): OGL Video Info OSD message appears multiple times on emulation startup
**Game Name?**
Any
**Game ID?** (right click the game in the game list, Properties, Info tab)
Any
**MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
Any
**What's...
ryanebola16
04:20 AM Emulator Emulator Issues #13573 (New): White rectangle appears when starting any game
**Game Name?**
Any
**Game ID?** (right click the game in the game list, Properties, Info tab)
Any
**MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
N/A
**What's t...
ryanebola16

12/16/2020

03:32 AM Emulator Emulator Issues #12344 (Working as intended): Android: Segfault when starting game with fastmem enabled
**Game Name?**
All (Super Smash Bros. Melee, Super Smash Bros. Brawl, Wii Music, etc.)
**Game ID?** (right click the game in the game list, Properties, Info tab)
GALE01, RSBE01, R64E01, etc.
**What's the problem? Describe w...
ryanebola16

11/28/2020

08:34 AM Emulator Emulator Issues #12327: JitArm64: Crash when loading games due to 5.0-13127
Something weird is going on here. Seemingly any `*_LOG_FMT` message called in `CheckExternalExceptions` or `CheckExceptions()` triggers this problem, except for `DEBUG_LOG_FMT` since I assume `#if defined(_DEBUG) == false` in `Log.h` whe... ryanebola16

11/27/2020

09:12 AM Emulator Emulator Issues #12327 (Fixed): JitArm64: Crash when loading games due to 5.0-13127
**Game Name?**
Any
**What's the problem? Describe what went wrong.**
Attempt to load a game. Logcat produces nothing helpful here. Video backend OSD information never displays and screen remains black. App freezes when attemptin...
ryanebola16

11/02/2020

08:09 PM Emulator Emulator Issues #12307 (Fix pending): Android: Portrait mode IR pointer Y coordinate value doesn't change without using device sensors
https://github.com/dolphin-emu/dolphin/pull/9215 ryanebola16

10/29/2020

09:50 PM Emulator Emulator Issues #12308 (Fix pending): Android: Emulated IR pointer doesn't reach edges of screen
https://github.com/dolphin-emu/dolphin/pull/9209 ryanebola16
08:10 PM Emulator Emulator Issues #12308: Android: Emulated IR pointer doesn't reach edges of screen
Oh yeah, those values work nicely for me. I'll test them with a few more games and if it is an improvement for most of them, I'll submit a PR. ryanebola16
08:03 PM Emulator Emulator Issues #12308: Android: Emulated IR pointer doesn't reach edges of screen
I haven't looked into a solution for this issue yet since I was waiting to see if https://github.com/dolphin-emu/dolphin/pull/9208 is acceptable. If the default values for Android don't match normal defaults, it's worth trying normal def... ryanebola16
07:45 PM Emulator Emulator Issues #12308: Android: Emulated IR pointer doesn't reach edges of screen
I'm using default values (reset via the new "default values" button). Does this problem not occur on your phone with default values for IR sensitivity settings? ryanebola16

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