General

Profile

rodolfoosvaldobogado

Issues

Activity

03/01/2015

12:38 PM Emulator Emulator Issues #8288: Dolphin Hang in Mario Kart wii when using efb to ram
:) i was not aware of this iisuue i will walk galop's code to see if i can find the fix tanks for the tip.

02/28/2015

10:40 PM Emulator Emulator Issues #8288 (Duplicate): Dolphin Hang in Mario Kart wii when using efb to ram
<b>Game Name?</b>
Mario Kart Wii
<b>Game ID?</b>
RMCP01
<b>What's the problem? Describe what went wrong in fe...

02/24/2015

01:35 AM Emulator Emulator Issues #8239: Dragon Ball Z Budokai Tenkaichi 3 (characters hided and black area in the top of the window)
this issue was fixed in ishiiruka by this:
https://github.com/Tinob/Ishiiruka/commit/1a216f4e6be45578c0f0ff7dcffb0a5...

01/19/2015

10:17 PM Emulator Emulator Issues #8011: HW bounding box issues (video driver crash, slowdowns)
is not necesary to remove the functionality a simple configuration option top diable it is enought.
JMC4789 I merge...
03:05 AM Emulator Emulator Issues #8095: Overclocking and underclocking setting (CPU clock override) not saved properly after exiting Dolphin (local issue)
that commit will break linux build, i just make a temporal fix, because all ishiiruka user uses windows. more changes...

01/14/2015

07:13 PM Emulator Emulator Issues #8095: Overclocking and underclocking setting (CPU clock override) not saved properly after exiting Dolphin (local issue)
valid issue the locale configuration in the code that generated the config file is geenrating a ',' separated float t...

01/12/2015

03:48 PM Emulator Emulator Issues #8053: Shader Generation Slowdown/Framedrops/Stuttering
Dynamic linking in dx11 is a technique to reuse functionality blocks across different shaders avoiding the classic ne...
02:34 PM Emulator Emulator Issues #8053: Shader Generation Slowdown/Framedrops/Stuttering
Dynamic linking is not used inside dolphin for actual gc/wii shaders, that will require a complete change in the stru...
01:28 PM Emulator Emulator Issues #8053: Shader Generation Slowdown/Framedrops/Stuttering
Shader compilation time depends in a lot of factor, API, CPU, GPU and platform.
On windows D3D, that is where I have...

01/03/2015

03:48 PM Emulator Emulator Issues #7999: Super Mario Sunshine crashes Dolphin when loading a save (D3D)
I reproduced the issue but is not related to the savestate itself, it craches with a access violation while applying ...

Also available in: Atom