ugoobieze
- Login: ugoobieze
- Email: ugoobieze@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 0 | 0 |
Activity
06/23/2010
- 02:25 PM Emulator Emulator Issues #1703: [D3D] FBManager Create Fail: Depth Color Texture
- It does but this method hides the error but does not fix it
just open doplphin
then go to options
then go to gra...
05/08/2010
- 04:02 AM Emulator Emulator Issues #1703: [D3D] FBManager Create Fail: Depth Color Texture
- Any updates on this
02/18/2010
- 10:17 PM Emulator Emulator Issues #1703: [D3D] FBManager Create Fail: Depth Color Texture
- i did and still the same thing also updated my dx9 to feb 2010 still no change it seems
even worse than when it fir...
12/06/2009
- 02:48 PM Emulator Emulator Issues #1746: Metroid Prime 1 X-Ray Visor no longer works
- yeah it is metroid prime need safe texture cache so you can read any writing in it but
this then cause problems for... - 09:54 AM Emulator Emulator Issues #1746: Metroid Prime 1 X-Ray Visor no longer works
- try turning of safe texture cache that's what i did when i had this problem and it
fixed it
12/01/2009
- 09:11 PM Emulator Emulator Issues #1718: Zelda TP Wii Graphic Errors
- im not sure if this is caused by the same thing but in r4622 and GCN version with DX9
which im using all the water ...
11/29/2009
- 01:52 PM Emulator Emulator Issues #1708: Major Metroid Prime graphics problems recently introduced
- so i gotta wait till roodolfo fixes it
- 01:46 PM Emulator Emulator Issues #1708: Major Metroid Prime graphics problems recently introduced
- i can't cause my graphics card fails miserably with depth textures so i just copy over
old DX9 but when i did try i... - 01:03 PM Emulator Emulator Issues #1708: Major Metroid Prime graphics problems recently introduced
- this option is also in the DX9 it was added by luisr14 in r4620 to the DX9 did you take
the DX9 from an older versi... - 12:25 PM Emulator Emulator Issues #1708: Major Metroid Prime graphics problems recently introduced
- it's probably cause of the implementation of depth textures in 4599 cause your graphics
card might not support them
Also available in: Atom