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flatflat

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Assigned issues 0 0 0
Reported issues 0 16 16

Activity

03/10/2011

06:48 PM Emulator Emulator Issues #4239 (Duplicate): Bit Trip Flux - hangs after intro
<b>What's the problem?</b>
Bit Trip Flux starts just fine - but after the initial intro screens the game hangs. FPS ...
flatflat

07/26/2009

02:14 PM Emulator Emulator Issues #1194 (Duplicate): FPS ingame counter broken
<b>What steps will reproduce the problem?</b>
1.start a game (mario galaxy)
2.enable the opengl fps display
3.go i...
flatflat

07/12/2009

08:38 AM Emulator Emulator Issues #1115: EFB Access doesn't give proper results when MSAA is activated
i was having trouble with that even in rev r3680. i had to run back and forward /
change camera angle .. eventually ...
flatflat

07/08/2009

06:52 AM Emulator Emulator Issues #1087: r3591 slowdown problem
i can confirm this. TvC was running 60fps fullspeed a few revs back, now (rev 3680)
its down to 30-40 fps(nv 9600). ...
flatflat

06/03/2009

07:10 PM Emulator Emulator Issues #956: DVDlowSeek warning message
The House of the Dead: Overkill gives the same error msg when it boots. after that
the emu crashes.
flatflat
01:56 PM Emulator Emulator Issues #994: house of the dead: overkill DVDLowSeek
the topic should be changed.
there is more than 1 house of the dead games on wii. you are talking about "house of
...
flatflat

02/20/2009

01:34 PM Emulator Emulator Issues #611: Fog implementation in r2309 completely broke Resident Evil
which game? there is more than 1 re game for wii/gc. flatflat

02/16/2009

04:19 PM Emulator Emulator Issues #595 (Fixed): House of the Dead: Overkill (not booting)
<b>What steps will reproduce the problem?</b>
1. try to start game
2. emu hangs/crashes
<b>What is the expecte...
flatflat

02/11/2009

10:17 PM Emulator Emulator Issues #550: [Wii] Super Mario Galaxy: Graphics bugs
that looks like slakes smg hack (check the forums). you can only play to the first star. flatflat

01/27/2009

06:00 PM Emulator Emulator Issues #527: EFB Copy Disable Broken (Dolphin Crash)
just found out that disabling "optimize quantizers" prevents the crash.
still in rev 1997 both options are working ...
flatflat

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