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taolas

  • Login: taolas
  • Email: taolas@gmail.com
  • Registered on: 08/29/2015
  • Last connection: 09/13/2023

Issues

open closed Total
Assigned issues 0 0 0
Reported issues 7 3 10

Activity

11/16/2023

01:30 AM Emulator Emulator Issues #13277: Memory breakpoints seem to break when using frame advance
Not 100% sure on my previous post.
Core has:
if (system.GetCPU().IsStepping() || s_frame_step)
return St...
taolas

09/16/2023

06:27 AM Emulator Emulator Issues #13352 (New): Crash: std::chrono clock_cast is not supported on some windows versions.
https://github.com/dolphin-emu/dolphin/pull/12103
I'm using windows LTSC and it's crashing when hit. There's a fa...
taolas

09/13/2023

06:56 PM Emulator Emulator Issues #13277: Memory breakpoints seem to break when using frame advance
This should happen because UpdateDisasmDialog spams signals way too much. It usually doesn't freeze while a game is ... taolas

12/27/2022

03:47 AM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
As far as I can see the software renderer makes sharper efb copies, and possibly due to the sharpness, they have slig... taolas
12:51 AM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
Ah sorry, I must have been using a slightly older build to dump it.
I have a custom build where I can insert a cus...
taolas

12/24/2022

11:13 PM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
I don't know if it's valid to compare the bloom dumped from software renderer as a texture to the bloom dumped as an ... taolas
10:15 PM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
I set efb copies smaller than width = 15 to 0 size. Here is software (left) vs opengl (right) comparison. taolas

12/23/2022

10:56 PM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
The bloom codes reduce the size of the efb bloom copies. They should be used with the corresponding IR. Using IR x1 ... taolas

12/05/2022

07:25 AM Emulator Emulator Issues #13110: Interacting with any slider in the Dolphin UI while software renderer is running makes Dolphin hang
Was debug mode enabled? Sliders trigger RunLoop(), which could be causing the issue.
https://bugs.dolphin-emu.org/...
taolas

11/12/2022

11:17 PM Emulator Emulator Issues #13079: Memory Breakpoints not triggering (Giftpia)
I think this could be an issue with the last digit. Try setting the last digit to 8 or doing a breakpoint range 4 to... taolas

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