taolas
- Login: taolas
- Email: taolas@gmail.com
- Registered on: 08/29/2015
- Last connection: 09/13/2023
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 7 | 3 | 10 |
Activity
11/16/2023
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01:30 AM Emulator Emulator Issues #13277: Memory breakpoints seem to break when using frame advance
- Not 100% sure on my previous post.
Core has:
if (system.GetCPU().IsStepping() || s_frame_step)
return St...
09/16/2023
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06:27 AM Emulator Emulator Issues #13352 (New): Crash: std::chrono clock_cast is not supported on some windows versions.
- https://github.com/dolphin-emu/dolphin/pull/12103
I'm using windows LTSC and it's crashing when hit. There's a fa...
09/13/2023
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06:56 PM Emulator Emulator Issues #13277: Memory breakpoints seem to break when using frame advance
- This should happen because UpdateDisasmDialog spams signals way too much. It usually doesn't freeze while a game is ...
12/27/2022
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03:47 AM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
- As far as I can see the software renderer makes sharper efb copies, and possibly due to the sharpness, they have slig...
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12:51 AM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
- Ah sorry, I must have been using a slightly older build to dump it.
I have a custom build where I can insert a cus...
12/24/2022
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11:13 PM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
- I don't know if it's valid to compare the bloom dumped from software renderer as a texture to the bloom dumped as an ...
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10:15 PM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
- I set efb copies smaller than width = 15 to 0 size. Here is software (left) vs opengl (right) comparison.
12/23/2022
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10:56 PM Emulator Emulator Issues #13128: Xenoblade Chronicles bloom on title screen is much stronger than console
- The bloom codes reduce the size of the efb bloom copies. They should be used with the corresponding IR. Using IR x1 ...
12/05/2022
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07:25 AM Emulator Emulator Issues #13110: Interacting with any slider in the Dolphin UI while software renderer is running makes Dolphin hang
- Was debug mode enabled? Sliders trigger RunLoop(), which could be causing the issue.
https://bugs.dolphin-emu.org/...
11/12/2022
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11:17 PM Emulator Emulator Issues #13079: Memory Breakpoints not triggering (Giftpia)
- I think this could be an issue with the last digit. Try setting the last digit to 8 or doing a breakpoint range 4 to...
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