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buvk

  • Registered on: 01/23/2016
  • Last connection: 02/05/2019

Issues

Activity

04/16/2019

12:09 PM Emulator Emulator Issues #11677: Feature suggestion: Invert c-axis for GameCube adapter
Billiard26 wrote:
> You can use a fully emulated GameCube controller and map your C-stick in reverse.
True. Only...
03:51 AM Emulator Emulator Issues #11677 (Questionable): Feature suggestion: Invert c-axis for GameCube adapter
Some games do not offer the ability to invert camera controls (E.g. Mario Sunshine, Wind Waker, 1080). Since you can...

02/06/2019

12:50 AM Emulator Emulator Issues #11556: Project M Stuttering
Have not been able to narrow down the version where the issue has started yet.
12:46 AM Emulator Emulator Issues #11556 (New): Project M Stuttering
**Game Name?**
Project M 3.6
**Game ID?** (right click the game in the game list, properties, info tab)
RS...

02/05/2019

01:06 PM Emulator Emulator Issues #11551 (Fixed): Issue changing EFBToTextureEnable via game properties menu
When changing EFBToTextureEnable via the game properties menu, the following settings are set:
[Video_Settings]
E...

06/27/2018

09:08 PM Emulator Emulator Issues #10735: Feature Request - Support FullscreenDisplayRes in gameini
An alternative would be to continue running Dolphin in native resolution, but allow users to specify the size of the ...

05/19/2018

02:26 PM Emulator Emulator Issues #11142 (Accepted): Creating User Config for ELF Files
When creating a user config for elf files, Dolphin will create ".ini" as opposed to "00000000.ini". The latter being...

05/18/2018

06:16 PM Emulator Emulator Issues #11138: Custom Texture Crash
JosJuice wrote:
> Okay, thanks. The game crashes for me now. That texture doesn't seem to be included in Legacy TE 2...
06:02 PM Emulator Emulator Issues #11138: Custom Texture Crash
JosJuice wrote:
> Preloading all the textures included with Legacy TE 2.0 (using unmodded SSBB) doesn't cause any cr...
05:14 PM Emulator Emulator Issues #11138: Custom Texture Crash
No crashes using 5.0-3489
Crashing starts w/ 5.0-3506
Graphics backend: Direct3D 11
Does not crash using OpenG...

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