NarryG
- Login: NarryG
- Registered on: 06/12/2016
- Last sign in: 12/26/2019
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 1 | 5 | 6 |
Activity
06/28/2019
- 04:25 PM Emulator Emulator Issues #11781 (Fixed): HLE Audio broken on some games when built using certain verions of VS2019
- **What's the problem? Describe what went wrong.**
When building Dolphin under VS2019, HLE audio doesn't function p...
12/20/2018
- 01:56 AM Emulator Emulator Issues #10765: When loading a savestate made with a different input method, holding an analog input within the first ~.5 seconds after loading messes up the neutral position
- Billiard26 wrote:
> This is just something the games do. They calibrate the controller when it is connected. The onl...
10/13/2018
- 05:45 PM Emulator Emulator Issues #11419: SPECIFIC Mirror in Luigi's Mansion broken (Washroom)!
- I did some hardware testing and it turns out this issue actually shows up on real hardware so it's not an emulation b...
02/24/2018
- 09:13 PM Emulator Emulator Issues #10912: Savestates cause real wiimote extensions to malfunction
- As you said on IRC you could just update the main post, scratch that and this one can just be updated by someone, apo...
- 09:06 PM Emulator Emulator Issues #10912: Savestates cause real wiimote extensions to malfunction
- Turns out there's an error in this issue. It applies to more than just the stick. Buttons on the nunchuck can be in t...
- 08:42 PM Emulator Emulator Issues #10912 (Fixed): Savestates cause real wiimote extensions to malfunction
- **Game Name?**
Not Applicable
**Game ID?** (right click the game in the game list, properties, info tab)
Not A...
01/04/2018
- 09:37 PM Emulator Emulator Issues #10764: When using the GC adapter, loading a savestate made with the standard input, then loading one made with the GC adapter before the controller change from the original savestate is detected will break all input
- I traced the code and found where the issue stems from. Not quite sure how you'd want this issue fixed so I'm not goi...
- 08:18 PM Emulator Emulator Issues #10764: When using the GC adapter, loading a savestate made with the standard input, then loading one made with the GC adapter before the controller change from the original savestate is detected will break all input
- Update: Alternate method of triggering it
Load up a gamecube game with the Gamecube adapter for WiiU set
Create... - 08:17 PM Emulator Emulator Issues #10764: When using the GC adapter, loading a savestate made with the standard input, then loading one made with the GC adapter before the controller change from the original savestate is detected will break all input
- Update: Alternate method of triggering it
Load up a gamecube game with the Gamecube adapter for WiiU set
Create... - 08:36 PM Emulator Emulator Issues #10765: When loading a savestate made with a different input method, holding an analog input within the first ~.5 seconds after loading messes up the neutral position
- This does technically appear to just be a result to how you guys have Dolphin handle the controller swapping after lo...
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