orbea
- Login: orbea
- Email: ovariegata@yahoo.com
- Registered on: 06/28/2016
- Last sign in: 07/16/2018
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 1 | 3 | 4 |
Activity
07/16/2018
- 05:09 AM Emulator Emulator Issues #11284: Segmentation fault
- As suggested in irc I edited ~/.config/dolphin-emu/GFX.ini and added the following two settings under [Settings].
... - 12:49 AM Emulator Emulator Issues #11284: Segmentation fault
- I found another way to reproduce this issue.
Start a game, play a bit for the shader cache to generate and then cl...
07/14/2018
- 02:09 AM Emulator Emulator Issues #11284: Segmentation fault
- I asked about this in #nouveau @ freenode where I was told this is because nouveau does not work with multiple GL con...
07/13/2018
- 06:12 PM Emulator Emulator Issues #11284: Segmentation fault
- Here is a backtrace - https://pastebin.com/YUcaH3ie
- 05:59 PM Emulator Emulator Issues #11284: Segmentation fault
- I can reproduce this, usually it crashes, but sometimes it freezes too. I have been able to recover from the freezes ...
07/07/2017
- 05:49 PM Emulator Emulator Issues #10392: Dolphin should inhibit the screen on Linux systems
- Sorry, I don't know exactly. I just know in programs that call it (RetroArch, dolphin-emu, mpv) it works as expected ...
- 05:03 PM Emulator Emulator Issues #10392: Dolphin should inhibit the screen on Linux systems
- When this was brought up for RetroArch the missing dependency was xprop. I am not sure if that is also true here or n...
- 04:15 PM Emulator Emulator Issues #10392: Dolphin should inhibit the screen on Linux systems
- This works perfectly in Slackware with the xdg-screensaver method. I don't think this is an dolphin-emu issue, but ra...
02/10/2017
- 07:53 AM Emulator Emulator Issues #10090 (Fixed): DSP LLE recompiler segfault
- **What's the problem? Describe what went wrong.**
When starting any games with the DSP LLE recompiler audio engin...
12/10/2016
- 11:55 PM Emulator Emulator Issues #9940: House of the Dead Overkill crash on Vulkan and unusable on OpenGL
- One more thing I noticed was that this game has certain short lived sections where the its slower, from 25 fps (Full ...
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