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madigens

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12/08/2018

11:06 PM Emulator Emulator Issues #11481: Compiling with ENABLE_LTO prevents Qt GUI from loading
Interested in a PR that errors out the build process when both LTO and Qt are enabled?
08:21 PM Emulator Emulator Issues #11481 (Won't fix): Compiling with ENABLE_LTO prevents Qt GUI from loading
**What's the problem? Describe what went wrong.**
Compiling with GCC 8.2.1 on Fedora 29 x64 with Qt 5.11.1 and ENA...

01/29/2017

09:31 PM Emulator Emulator Issues #10005: Splinter Cell Pandora Tomorrow crashes
Seems to work now. Thanks!

01/01/2017

07:31 PM Emulator Emulator Issues #10005 (Fixed): Splinter Cell Pandora Tomorrow crashes
**Game Name?**
TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW
**Game ID?** (right click the game in the game lis...
04:13 PM Emulator Emulator Issues #9895: Automatic aspect ratio detection nervously switches between 4:3 and some widescreen mode in certain parts of certain levels in Splinter Cell 1.
This also happens in Pandora Tomorrow in the first level, where you see an enemy for the first time and have to shoot...

11/19/2016

12:35 PM Emulator Emulator Issues #9895: Automatic aspect ratio detection nervously switches between 4:3 and some widescreen mode in certain parts of certain levels in Splinter Cell 1.
Both 5.0 and 5.0-1316 make it hard to produce a log because they flood the user with "expected x bytes, got y" dialog...
11:23 AM Emulator Emulator Issues #9895 (Fixed): Automatic aspect ratio detection nervously switches between 4:3 and some widescreen mode in certain parts of certain levels in Splinter Cell 1.
**Game Name?**
Splinter Cell
**Game ID?** (right click the game in the game list, properties, info tab)
GC...

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