madigens
- Login: madigens
- Email: madigens@gmail.com
- Registered on: 11/19/2016
- Last sign in: 12/08/2018
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 3 | 3 |
Activity
12/08/2018
- 11:06 PM Emulator Emulator Issues #11481: Compiling with ENABLE_LTO prevents Qt GUI from loading
- Interested in a PR that errors out the build process when both LTO and Qt are enabled?
- 08:21 PM Emulator Emulator Issues #11481 (Won't fix): Compiling with ENABLE_LTO prevents Qt GUI from loading
- **What's the problem? Describe what went wrong.**
Compiling with GCC 8.2.1 on Fedora 29 x64 with Qt 5.11.1 and ENA...
01/29/2017
- 09:31 PM Emulator Emulator Issues #10005: Splinter Cell Pandora Tomorrow crashes
- Seems to work now. Thanks!
01/01/2017
- 07:31 PM Emulator Emulator Issues #10005 (Fixed): Splinter Cell Pandora Tomorrow crashes
- **Game Name?**
TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW
**Game ID?** (right click the game in the game lis... - 04:13 PM Emulator Emulator Issues #9895: Automatic aspect ratio detection nervously switches between 4:3 and some widescreen mode in certain parts of certain levels in Splinter Cell 1.
- This also happens in Pandora Tomorrow in the first level, where you see an enemy for the first time and have to shoot...
11/19/2016
- 12:35 PM Emulator Emulator Issues #9895: Automatic aspect ratio detection nervously switches between 4:3 and some widescreen mode in certain parts of certain levels in Splinter Cell 1.
- Both 5.0 and 5.0-1316 make it hard to produce a log because they flood the user with "expected x bytes, got y" dialog...
- 11:23 AM Emulator Emulator Issues #9895 (Fixed): Automatic aspect ratio detection nervously switches between 4:3 and some widescreen mode in certain parts of certain levels in Splinter Cell 1.
- **Game Name?**
Splinter Cell
**Game ID?** (right click the game in the game list, properties, info tab)
GC...
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