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PPLToast

  • Login: PPLToast
  • Registered on: 12/01/2016
  • Last connection: 11/15/2022

Issues

open closed Total
Assigned issues 0 0 0
Reported issues 1 5 6

Activity

07/18/2021

06:04 PM Emulator Emulator Issues #12487: Another Code: R - Transparency Bug
No change. PPLToast

04/15/2021

07:31 PM Emulator Emulator Issues #12487 (Accepted): Another Code: R - Transparency Bug
**Game Name?**
Another Code: R
**Game ID?**
RNOP01
**MD5 Hash?**
4e0b7bcc43c130fe85e452537e258213
*...
PPLToast
06:47 PM Emulator Emulator Issues #5418: Another Code: R. Saves corrupt, can't resume saved game.
From what I gather, the issue lies in the thumbnail specifically. One of those 3 options will fix the generation and ... PPLToast
06:41 PM Emulator Emulator Issues #5418: Another Code: R. Saves corrupt, can't resume saved game.
This seems to somehow be fixed by 5.0-5968, #6193. The thumbnails can still fail to update or show up as black occasi... PPLToast

03/29/2021

03:12 PM Emulator Emulator Issues #12463 (Duplicate): Mario Sunshine boots up extremely slowly after pr #9314
**MD5 Hash?**
0c6d2edae9fdf40dfc410ff1623e4119
**What steps will reproduce the problem?**
Boot up Sunshine
...
PPLToast

07/26/2020

04:41 PM Emulator Emulator Issues #12202: PR #8584 widescreen heuristic issues
Yeah, sorry. PPLToast
04:05 PM Emulator Emulator Issues #12202 (Duplicate): PR #8584 widescreen heuristic issues
Both Wario World and Yu-Gi-Oh The Falsebound Kingdom have issues with the aspect ratio changing and in the case of Wa... PPLToast
04:35 PM Emulator Emulator Issues #10655: Rogue Squadron II Pause Menu XFB RAM Flicker
Fixed by https://github.com/dolphin-emu/dolphin/pull/7570 (5.0-9128) PPLToast

05/12/2019

12:10 AM Emulator Emulator Issues #11722: Dolphin crashes when closing a Wii game with dual core disabled when using Cubeb/WASAPI backend
Sorry, I went to sleep right after I posted 😬
From some testing, it does indeed seem to be fixed! Huge thanks leo,...
PPLToast

05/11/2019

02:20 PM Emulator Emulator Issues #11722: Dolphin crashes when closing a Wii game with dual core disabled when using Cubeb/WASAPI backend
I would, but it seems setting the audio emulator log type makes it really resilient if not near impossible to crashin... PPLToast

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