donkopunchstania
- Login: donkopunchstania
- Email: donkopunchstania@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 6 | 6 |
Reported issues | 0 | 0 | 0 |
Activity
04/11/2011
- 01:49 AM Emulator Emulator Issues #4060 (Fixed): Broken graphics in Metroid Prime since r7083 (probably other games too)
- This issue was closed by revision r7446.
04/03/2011
- 01:24 AM Emulator Emulator Issues #4340 (Work started): DX11 Missing crowd & floor in PunchOut
- Adding SetColorMask() to RestoreAPIState() in DX11 fixes this issue.
@Neo should there be calls such as SetLogicOp...
04/02/2011
- 07:44 PM Emulator Emulator Issues #4060: Broken graphics in Metroid Prime since r7083 (probably other games too)
- Look at the comments in r7414.
04/01/2011
- 04:14 AM Emulator Emulator Issues #4060: Broken graphics in Metroid Prime since r7083 (probably other games too)
- This issue would be so much easier to fix with a FIFO dump showing the problem...
02/06/2011
- 03:36 AM Emulator Emulator Issues #4057 (Questionable): MSVC2010 complains about missing D3D files. DirectX SDK is installed
- Did you install the DirectX SDK before installing MSVC 2010? I think the SDK installation should set up some paths fo...
02/05/2011
- 06:25 PM Emulator Emulator Issues #3688 (Fixed): Blue Screen in Call of Duty Black Ops.
- This issue was closed by revision r7083.
01/29/2011
- 08:35 AM Emulator Emulator Issues #3676 (Fixed): Characters (Boxers) lightning error in Punch Out
- This issue was closed by revision r6964.
01/28/2011
- 04:13 AM Emulator Emulator Issues #2867 (Fixed): Missing geometry using the DX9 plugin for "house of the dead overkill"
- This issue was closed by revision r6944.
12/31/2010
- 04:44 AM Emulator Emulator Issues #3805: Rock band 3 textures
- If logic blending operations are used then that is probably the cause of the problem. Logic blending could be used wi...
12/01/2010
- 04:26 AM Emulator Emulator Issues #3454 (Fixed): Star Wars The Force Unleashed: Broken Character Lighting and Shading since r2971
- This issue was closed by revision r6504.
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