davidwilly81
- Login: davidwilly81
- Email: davidwilly81@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
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Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 2 | 2 |
Activity
01/23/2011
- 10:51 PM Emulator Emulator Issues #3977: Less FPS with the display in Spanish
- No tested in other lenguages.
In same settings in engish is more fast.SMG is the best game to test the FPS. - 04:48 PM Emulator Emulator Issues #3977 (Invalid): Less FPS with the display in Spanish
- What's the problem?(rare Issue)
Change the Display of the emulator in spanish.
I have 4 FPS more in the display in ...
07/13/2010
- 11:41 PM Emulator Emulator Issues #233: Games that use multiple executables don't load (Sonic Gems Collection, Zelda Collection, demo discs, etc)
- I have a multi game disk created for my.Is a GC dvd,contains five games,no work.
http://subefotos.com/ver/?234e2460d... - 11:27 PM Emulator Emulator Issues #2494: Mario Galaxy no runs correctly(running towards the screen causes a slowdown to fps in the observatory)
- This issue is solved in the new revisions,please close this thread.Thanks.
04/10/2010
- 11:33 AM Emulator Emulator Issues #2494: Mario Galaxy no runs correctly(running towards the screen causes a slowdown to fps in the observatory)
- The JitIL experimental recopmpiler no have this issue...
04/06/2010
- 11:33 PM Emulator Emulator Issues #2494: Mario Galaxy no runs correctly(running towards the screen causes a slowdown to fps in the observatory)
- More tests:
the "framelimit in 50",and the idle skipping IN OFF,the game runs more slow,but in
the observatory the... - 11:09 PM Emulator Emulator Issues #2494: Mario Galaxy no runs correctly(running towards the screen causes a slowdown to fps in the observatory)
- In the new revisions the "framelimit in Off" and the "XFB in off",the game runs well
50fps,but the music runs more ...
03/31/2010
- 06:25 PM Emulator Emulator Issues #2494 (Fixed): Mario Galaxy no runs correctly(running towards the screen causes a slowdown to fps in the observatory)
- <b>What steps will reproduce the problem?</b>
The framelimit in 50fps, select the XFB
1. In the observatory walk to...
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