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Leonsa

  • Registered on: 08/24/2018
  • Last connection: 12/29/2018

Issues

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12/29/2018

10:57 PM Emulator Emulator Issues #11509: SD-Gecko support for Dolphin
JMC4789 wrote:
> Unless you're planning on actually implementing it, an issue report won't do anything, that's why I...
10:46 PM Emulator Emulator Issues #11509 (New): SD-Gecko support for Dolphin
I know that someone else created the same ticket before me (https://bugs.dolphin-emu.org/issues/8114), but it was cha...

12/23/2018

12:55 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
JMC4789 wrote:
> I don't know what they are either so I can't really assist with that. It's all good, every bug is ...
12:42 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
JMC4789 wrote:
> Turn on XFB2RAM to fix the purple loading screens.
Ok, that fixed the issue, but the black squar...
12:30 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
JMC4789 wrote:
> You have dualcore on, right? Turn that off and the flickering won't happen. That's a dualcore des...
12:16 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
JMC4789 wrote:
> You have dualcore on, right? Turn that off and the flickering won't happen. That's a dualcore des...
12:05 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
Leonsa wrote:
> JosJuice wrote:
> > The DSP emulation engine shouldn't affect the graphics other than through its i...

12/22/2018

04:09 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
JosJuice wrote:
> The DSP emulation engine shouldn't affect the graphics other than through its impact on performanc...
03:30 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
Leonsa wrote:
> JosJuice wrote:
> > Enabling Immediately Present XFB makes the emulation less accurate, so I don't ...
03:16 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
JosJuice wrote:
> Enabling Immediately Present XFB makes the emulation less accurate, so I don't think it is a prope...

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