Leonsa
- Login: Leonsa
- Registered on: 08/24/2018
- Last sign in: 12/29/2018
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 1 | 4 | 5 |
Activity
12/29/2018
- 10:57 PM Emulator Emulator Issues #11509: SD-Gecko support for Dolphin
- JMC4789 wrote:
> Unless you're planning on actually implementing it, an issue report won't do anything, that's why I... - 10:46 PM Emulator Emulator Issues #11509 (New): SD-Gecko support for Dolphin
- I know that someone else created the same ticket before me (https://bugs.dolphin-emu.org/issues/8114), but it was cha...
12/23/2018
- 12:55 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- JMC4789 wrote:
> I don't know what they are either so I can't really assist with that. It's all good, every bug is ... - 12:42 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- JMC4789 wrote:
> Turn on XFB2RAM to fix the purple loading screens.
Ok, that fixed the issue, but the black squar... - 12:30 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- JMC4789 wrote:
> You have dualcore on, right? Turn that off and the flickering won't happen. That's a dualcore des... - 12:16 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- JMC4789 wrote:
> You have dualcore on, right? Turn that off and the flickering won't happen. That's a dualcore des... - 12:05 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- Leonsa wrote:
> JosJuice wrote:
> > The DSP emulation engine shouldn't affect the graphics other than through its i...
12/22/2018
- 04:09 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- JosJuice wrote:
> The DSP emulation engine shouldn't affect the graphics other than through its impact on performanc... - 03:30 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- Leonsa wrote:
> JosJuice wrote:
> > Enabling Immediately Present XFB makes the emulation less accurate, so I don't ... - 03:16 PM Emulator Emulator Issues #11494: Metroid Prime trilogy having graphic bugs, when opened due to the option "Immediately Present XFB" being disabled automatically on starting the game.
- JosJuice wrote:
> Enabling Immediately Present XFB makes the emulation less accurate, so I don't think it is a prope...
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