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pierre

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01/01/2014

10:40 PM Emulator Emulator Issues #6914: Sonic Unleashed along with many other games is not showing any 2D graphics.
For easy access, the problem as described in the comment reverted in revision 3aa0a63fe636:
Sonic Unleashed puts its...

12/31/2013

05:37 PM Emulator Emulator Issues #6875: Remove Zelda Twilight Princess Hack
The reason the ZTP hack does a speedup is drivers being stupid and using a large amount of time every time we change ...

08/28/2013

08:06 PM Emulator Emulator Issues #6540: Metroid Prime 2 Very Low FPS When Viewing Map
It's rather that we cannot fix this problem(pending new ideas). There are some things that are fast on the real hardw...

08/26/2013

08:24 PM Emulator Emulator Issues #6540: Metroid Prime 2 Very Low FPS When Viewing Map
Hacked buffer upload just reduces the overhead of the drawing calls. Large numbers of drawing calls result in large g...
08:08 PM Emulator Emulator Issues #6540: Metroid Prime 2 Very Low FPS When Viewing Map
The game is hitting the drawing infrastructure harder when rendering the map. I see 10k "indexed draw calls", 94k "pr...

07/20/2013

08:53 PM Emulator Emulator Issues #6333: Incredible performance regression under Linux with Nvidia graphics card since GLSL-merge
Just an idea: the glsl merge reduces cpu load to the point the cpu is automatically downclocked(more often) - paradox...

05/18/2013

08:32 AM Emulator Emulator Issues #6295: Mario Kart Double Dash missing BGM during races with DSP LLE.
This issue was closed by revision 82cd91e944a4.

05/10/2013

06:14 PM Emulator Emulator Issues #6295 (Fixed): Mario Kart Double Dash missing BGM during races with DSP LLE.
This issue was closed by revision 82cd91e944a4.

05/06/2013

09:12 AM Emulator Emulator Issues #6295 (Accepted): Mario Kart Double Dash missing BGM during races with DSP LLE.
dolphin-dspjit-3.5-1238 is 9c1d18a. I'll look into that.

04/03/2012

12:58 AM Emulator Emulator Issues #5336: Star Wars Rogue Squadron III: Rebel Strike - Fails to boot with JIT64/JITIL
MMU Speed hack makes it just freeze at the opening screen. No MMU => crash.
This game uses real virtual memory, th...

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