Emulator Issues #8711 » 0001-Added-X-Fi-check-and-now-Surround-FLOAT-is-converted.patch
Source/Core/AudioCommon/OpenALStream.cpp | ||
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memset(uiBuffers, 0, numBuffers * sizeof(ALuint));
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uiSource = 0;
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// Checks if a X-Fi is being used. If it is, disable FLOAT32 support.
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if (strstr(alGetString(AL_RENDERER), "X-Fi") != NULL)
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{
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float32_capable = false;
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}
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// Generate some AL Buffers for streaming
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alGenBuffers(numBuffers, (ALuint *)uiBuffers);
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// Generate a Source to playback the Buffers
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alGenSources(1, &uiSource);
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// Short Silence
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memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_FLOAT);
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if (float32_capable)
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{
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memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_FLOAT);
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}
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else
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{
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memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_SHORT);
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}
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memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * FRAME_STEREO_SHORT);
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for (int i = 0; i < numBuffers; i++)
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{
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if (surround_capable)
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alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * FRAME_SURROUND_FLOAT, ulFrequency);
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if (float32_capable)
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{
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alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * FRAME_SURROUND_FLOAT, ulFrequency);
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}
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else
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{
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alBufferData(uiBuffers[i], AL_FORMAT_51CHN16, sampleBuffer, 4 * FRAME_SURROUND_SHORT, ulFrequency);
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}
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else
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alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * FRAME_STEREO_SHORT, ulFrequency);
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}
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... | ... | |
{
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float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS];
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DPL2Decode(sampleBuffer, nSamples, dpl2);
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// zero-out the subwoofer channel - DPL2Decode generates a pretty
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// good 5.0 but not a good 5.1 output. Sadly there is not a 5.0
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// AL_FORMAT_50CHN32 to make this super-explicit.
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// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
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for (u32 i = 0; i < nSamples; ++i)
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{
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dpl2[i*SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f;
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dpl2[i*SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0;
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}
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if (float32_capable)
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{
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alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
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}
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else
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{
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short surround_short[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
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for (u32 i = 0; i < nSamples * SURROUND_CHANNELS; ++i)
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surround_short[i] = (short)((float)dpl2[i] * (1 << 15));
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alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN16, surround_short, nSamples * FRAME_SURROUND_SHORT, ulFrequency);
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}
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alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
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ALenum err = alGetError();
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if (err == AL_INVALID_ENUM)
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{
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Source/Core/AudioCommon/OpenALStream.h | ||
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#define SURROUND_CHANNELS 6 // number of channels in surround mode
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#define SIZE_SHORT 2
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#define SIZE_FLOAT 4 // size of a float in bytes
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#define SIZE_INT 4
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#define FRAME_STEREO_SHORT STEREO_CHANNELS * SIZE_SHORT
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#define FRAME_STEREO_FLOAT STEREO_CHANNELS * SIZE_FLOAT
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#define FRAME_SURROUND_FLOAT SURROUND_CHANNELS * SIZE_FLOAT
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#define FRAME_SURROUND_SHORT SURROUND_CHANNELS * SIZE_SHORT
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#endif
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class OpenALStream final : public SoundStream
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