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[Hardware]
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VSync = True
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Adapter = 0
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[Settings]
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AspectRatio = 1
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Crop = False
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wideScreenHack = True
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UseXFB = False
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UseRealXFB = False
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SafeTextureCacheColorSamples = 128
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ShowFPS = True
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LogRenderTimeToFile = False
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OverlayStats = False
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OverlayProjStats = False
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DumpTextures = False
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HiresTextures = False
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ConvertHiresTextures = False
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|
CacheHiresTextures = False
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DumpEFBTarget = False
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FreeLook = True
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UseFFV1 = False
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EnablePixelLighting = True
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|
FastDepthCalc = True
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|
MSAA = 8
|
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SSAA = False
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EFBScale = 0
|
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TexFmtOverlayEnable = False
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TexFmtOverlayCenter = False
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Wireframe = False
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|
DisableFog = False
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|
EnableShaderDebugging = False
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|
BorderlessFullscreen = False
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|
SWZComploc = True
|
|
SWZFreeze = True
|
|
SWDumpObjects = False
|
|
SWDumpTevStages = False
|
|
SWDumpTevTexFetches = False
|
|
SWDrawStart = 0
|
|
SWDrawEnd = 100000
|
|
ShowInputDisplay = False
|
|
DumpVertexLoader = False
|
|
HiresMaterialMaps = False
|
|
CacheHiresTexturesonGPU = False
|
|
ForcePhongShading = False
|
|
RimPower = 80
|
|
RimIntesity = 0
|
|
RimBase = 10
|
|
SpecularMultiplier = 255
|
|
SimBumpEnabled = False
|
|
SimBumpStrength = 0
|
|
SimBumpDetailFrequency = 128
|
|
SimBumpThreshold = 16
|
|
SimBumpDetailBlend = 16
|
|
EnableOpenCL = False
|
|
[Enhancements]
|
|
ForceFiltering = False
|
|
MaxAnisotropy = 2
|
|
PostProcessingShader =
|
|
DisableFiltering = False
|
|
PostProcessingEnable = False
|
|
PostProcessingTrigger = 0
|
|
PostProcessingShaders =
|
|
ScalingShader =
|
|
UseScalingFilter = True
|
|
TextureScalingType = 0
|
|
TextureScalingFactor = 2
|
|
UseDePosterize = True
|
|
Tessellation = False
|
|
TessellationEarlyCulling = False
|
|
TessellationDistance = 0
|
|
TessellationMax = 6
|
|
TessellationRoundingIntensity = 0
|
|
TessellationDisplacementIntensity = 0
|
|
[Stereoscopy]
|
|
StereoMode = 0
|
|
StereoDepth = 20
|
|
StereoConvergencePercentage = 100
|
|
StereoSwapEyes = False
|
|
StereoShader = Anaglyph/dubois
|
|
[Hacks]
|
|
EFBAccessEnable = True
|
|
BBoxEnable = False
|
|
ForceProgressive = True
|
|
EFBToTextureEnable = True
|
|
EFBScaledCopy = True
|
|
EFBEmulateFormatChanges = False
|
|
EFBFastAccess = False
|
|
ForceDualSourceBlend = False
|
|
FullAsyncShaderCompilation = True
|
|
WaitForShaderCompilation = False
|
|
EnableComputeTextureDecoding = False
|
|
EnableComputeTextureEncoding = False
|
|
PredictiveFifo = False
|
|
BoundingBoxMode = 0
|
|
ViewportCorrection = False
|
|
LastStoryEFBToRam = False
|