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Emulator Issues #9648 » gfx_opengl.ini

cmay, 06/28/2016 05:46 AM

 
[Hardware]
VSync = True
Adapter = 0
[Settings]
AspectRatio = 1
Crop = False
wideScreenHack = False
UseXFB = False
UseRealXFB = False
SafeTextureCacheColorSamples = 128
ShowFPS = True
LogRenderTimeToFile = False
OverlayStats = False
OverlayProjStats = False
DumpTextures = False
HiresTextures = False
ConvertHiresTextures = False
CacheHiresTextures = False
DumpEFBTarget = False
FreeLook = True
UseFFV1 = False
EnablePixelLighting = True
FastDepthCalc = True
ShowEFBCopyRegions = False
MSAA = 0
EFBScale = 0
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DstAlphaPass = False
DisableFog = False
EnableShaderDebugging = False
BorderlessFullscreen = False
SSAA = False
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 2
PostProcessingShader =
StereoMode = 1
StereoDepth = 20
StereoConvergence = 20
StereoSwapEyes = False
[Hacks]
EFBAccessEnable = False
BBoxEnable = False
EFBToTextureEnable = True
EFBScaledCopy = True
EFBEmulateFormatChanges = False
ForceProgressive = True
(2-2/7)