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Emulator Issues #9867 » gfx_dx11.ini

danebouchie, 10/30/2016 11:02 PM

 
[Hardware]
VSync = True
Adapter = 0
[Settings]
AspectRatio = 3
Crop = False
wideScreenHack = False
UseXFB = False
UseRealXFB = False
SafeTextureCacheColorSamples = 0
ShowFPS = False
LogFPSToFile = False
ShowInputDisplay = False
OverlayStats = False
OverlayProjStats = False
DLOptimize = 0
Show = 0
DumpTextures = False
HiresTextures = False
DumpEFBTarget = False
DumpFrames = False
FreeLook = False
UseFFV1 = False
AnaglyphStereo = False
AnaglyphStereoSeparation = 200
AnaglyphFocalAngle = 0
EnablePixelLighting = True
FastDepthCalc = False
ShowEFBCopyRegions = False
MSAA = 3
EFBScale = 0
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DstAlphaPass = False
DisableFog = False
OMPDecoder = True
EnableShaderDebugging = False
LogRenderTimeToFile = False
BorderlessFullscreen = False
ConvertHiresTextures = False
CacheHiresTextures = False
[Enhancements]
ForceFiltering = True
MaxAnisotropy = 4
PostProcessingShader =
Enable3dVision = False
StereoMode = 0
StereoDepth = 60
StereoConvergence = 168
StereoSwapEyes = False
[Hacks]
EFBAccessEnable = True
EFBCopyEnable = True
EFBToTextureEnable = False
EFBScaledCopy = True
EFBCopyCacheEnable = True
EFBEmulateFormatChanges = True
BBoxEnable = True
(4-4/5)