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Emulator Issues #10249 » GFX.ini

kill8r, 04/30/2017 01:12 AM

 
[Hardware]
VSync = False
Adapter = 0
[Settings]
AspectRatio = 0
Crop = False
wideScreenHack = False
UseXFB = False
UseRealXFB = False
SafeTextureCacheColorSamples = 128
ShowFPS = False
ShowNetPlayPing = False
ShowNetPlayMessages = True
LogRenderTimeToFile = False
OverlayStats = False
OverlayProjStats = False
DumpTextures = False
HiresTextures = False
ConvertHiresTextures = False
CacheHiresTextures = False
DumpEFBTarget = False
DumpFramesAsImages = False
FreeLook = False
UseFFV1 = False
DumpFormat = avi
DumpCodec =
DumpPath =
BitrateKbps = 2500
InternalResolutionFrameDumps = True
EnableGPUTextureDecoding = False
EnablePixelLighting = True
FastDepthCalc = True
MSAA = 1
SSAA = False
EFBScale = 2
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DisableFog = False
BorderlessFullscreen = False
EnableValidationLayer = False
BackendMultithreading = True
CommandBufferExecuteInterval = 100
ShaderCache = True
SWZComploc = True
SWZFreeze = True
SWDumpObjects = False
SWDumpTevStages = False
SWDumpTevTexFetches = False
SWDrawStart = 0
SWDrawEnd = 100000
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 0
PostProcessingShader =
ForceTrueColor = True
[Stereoscopy]
StereoMode = 0
StereoDepth = 20
StereoConvergencePercentage = 100
StereoSwapEyes = False
[Hacks]
EFBAccessEnable = True
BBoxEnable = False
BBoxPreferStencilImplementation = False
ForceProgressive = True
EFBToTextureEnable = True
EFBScaledCopy = True
EFBEmulateFormatChanges = False
VertexRounding = False
(3-3/5)