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Emulator Issues #13166
» GFX.ini
madeige
, 02/11/2023 04:30 PM
[Enhancements]
ArbitraryMipmapDetection
=
True
DisableCopyFilter
=
True
ForceTrueColor
=
True
MaxAnisotropy
=
4
PostProcessingShader
=
(off)
[Hacks]
BBoxEnable
=
True
DeferEFBCopies
=
False
EFBEmulateFormatChanges
=
True
EFBScaledCopy
=
True
EFBToTextureEnable
=
False
XFBToTextureEnable
=
False
SkipDuplicateXFBs
=
False
FastTextureSampling
=
True
[Settings]
BackendMultithreading
=
True
FastDepthCalc
=
False
InternalResolution
=
3
SaveTextureCacheToState
=
True
SWDrawEnd
=
100000
SWDrawStart
=
0
ShaderCompilationMode
=
1
ShowFPS
=
False
MSAA
=
0x00000008
SSAA
=
False
DumpBaseTextures
=
True
DumpMipTextures
=
True
ShowSpeedColors
=
True
[Hardware]
VSync
=
True
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