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Emulator Issues #10359

closed

Missing textures makes MegaMan Network Transmission unplayable

Added by megarockexe over 7 years ago. Updated over 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

MegaMan Network Transmission

Game ID? (right click the game in the game list, properties, info tab)

GREE08

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

e5772a1f1a63e27e7eebc4aafaad10bd

What's the problem? Describe what went wrong.

On newer Dolphin builds, the game is missing texture fonts, making it unplayable past the file load screen. The missing font is expected to be there for the cursor to function. The "Licensed by Nintendo" text at the start is missing as well as small fonts on the file load menu. During the demo loop, the map name also doesn't load, with only a small gray rectangle appearing in its place.

What steps will reproduce the problem?

Just booting the game, it will be apparent when there is a black screen for a long time and the first thing seen is the Capcom logo instead of the Licensed by Nintendo line.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0-4484
5.0-1574
5.0-1535

Seems to have started with 5.0-1574.

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel Core i5 2500k
GTX 1060 6GB
Windows 10 1703
16GB DDR RAM

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

File Load screen as seen on 5.0-4484 (broken)
http://i.imgur.com/EYi6aKp.png

File Load screen as seen on 5.0-1535 (working)
http://i.imgur.com/2xyth93.png

I have tried a portable run of the emulator and the problem persists. In the portable case though, I get a Warning message when trying to run the game saying there is an error trying to access Windows-1252 fonts. I've also tried toggling graphic options, but nothing changes. I think 5.0-1574 is when it stopped working as intended.
This was discussed on the IRC as well. A FIFO log is attached.


Files

mmnt_fifo_menu.zip (130 KB) mmnt_fifo_menu.zip FIFO log of the main menu with the problem described megarockexe, 06/25/2017 06:22 AM
Actions #1

Updated by JMC4789 over 7 years ago

  • Status changed from New to Questionable

As I said on IRC, I can't reproduce this issue. Everything renders fine.

I wonder if this is an issue with the default font or something, but, I tried removing my ripped font files and it still worked fine with our free fonts. Sorry.

Can we get a second person to check this?

Actions #2

Updated by JMC4789 over 7 years ago

  • Status changed from Questionable to Invalid

No response. Looks like some kind of user error with fonts not loading.

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