Emulator Issues #10638
closedTwilght Princess Midna eye texture flickering when using MSAA.
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Description
Game Name?
The Legend of Zelda Twilight Princess
Game ID? (right click the game in the game list, properties, info tab)
GZ2E01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
41deff9b1fd2831f48fbfa2dd1054e4d
What's the problem? Describe what went wrong.
The eye on Midna's shadowy/light world from flickers when MSAA is enabled on all backends.
What steps will reproduce the problem?
Play until you restored the first light spirit thingy. Midna will talk to you as you try to leave the spring, showing the issue. Be sure to have SMAA enabled (4X seems to have the most severe effect).
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes. Tested on 5.0-5819
Is the issue present in the latest stable version?
Yes. Although much harder to see as Midmaps aren't working correctly at anything higher than 1X IR.
What are your PC specifications? (CPU, GPU, Operating System, more)
Windows 7 x64
Intel i5-3230M@ 2.60Ghz (Laptop) i5-2500k@4.3Ghz (Desktop)
Nvidia GT740M (Laptop) Nvidia GTX 1060 6GB (Desktop).
8GB RAM
Files
Updated by JMC4789 about 7 years ago
- Status changed from New to Won't fix
MSAA is not compatible with a lot of the effects that GameCube/Wii games rely on.